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(Published by the authority of the Corporation of 
Trinity House, London.) 



Digitized by the Internet Archive 
in 2014 



https://archive.org/details/signalcodebookOOunse 



PREFACE. 



There being many requirements in the service of the Light- 
house Auhorities which are not provided for in the International 
Code, the following Lighthouse Code has been prepared, in 
which the International Code flags are to be used in combination 
with two cones as shown in the margin, one of which is to be 
known as 2 the other as 3. 

The signals of the Lighthouse Code will always contain a 
cone, in conjunction with one or two flags. 

A hoist consisting of one flag and one cone (either 2 or 3) 
refers to Part I. 

A hoist consisting of two flags and cone 2, refers to Part II. 

A hoist consisting of two flags and cone 3, refers to Part III. 

The Lighthouse Code is divided into four parts, viz. : - 

Part I. — Numeral and Distance Signals. 

Part II. — General Lighthouse Service Signals, &c. 

Part III. — Names of Lighthouses, Light- Vessels, Fog- 
Signal Stations, Buoys, Beacons, Steam 
Vessels, Districts, Storehouses, &c. 

Part IV. — Semaphore and Flashing Signals, 

If any general signal cannot be found in the Lighthouse Code 
it will be found in the International Code, Part II. ; — which 
should be employed if necessary. 

When no cone appears in the hoist it means that the signal is 
in the International Code. 

The Lighthouse Code contains signals of a special character 
which are necessary for the Lighthouse Service and many of 
which are not included in the International Code. 

The second column contains repetitions in the Lighthouse 
Code (as B2F). See pages 11 and 13. 

Trinity House, London, 
1908. 



500 Wt P 589 10/08 D & S 33 32273 



4 



ANSWERING PENNANT. 



A vessel or station, when signalled to should at once hoist the 
Answering Pennant to the dip — i.e., just above the rail. 

When the signal is made out and understood it should be 
hoisted right up. 

Between each signal it should be dipped, and not hauled down 
until the series of signals is completed. 

If the signal made is not understood the pennant should 
remain at the dip, and, if necessary, one of the following signals 
(see International Code) hoisted. 

OWL. I cannot make out the flags ; hoist the signal in a 
better position. 

WCX. Signal not understood, though the flags are 
distinguished. 



When an executive order is given by signal, such as " Let go 
anchor," " Lower a boat," &c, the order is to be carried out 
immediately on the signal being hauled down, and not before. 

For " Yes " the International Code flag C is to be used. 

" No " D 

55 X ^ U 55 55 J- 7 55 

On the completion of a signal a single cone (either 2 or 3) is 
to be hoisted to show that the signal is finished. 



For instructions as to Semaphore and Flashing Signals see 
Part IV. 



6 



PART I. 



2A 




1 


or 1st or 


1 foot 




2B 




2 


„ 2nd „ 


2 feet 




20 




3 


„ 3rd „ 


3 „ 




2D 




4 


„ 4th „ 


4 „ 




2E 




5 


„ 5th „ 


5 » 




2F 




6 


„ 6th „ 


6 „ 




2G 




7 


„ 7th „ 


7 „ 




2H 




8 


„ 8th „ 


8 „ 




21 




9 


„ 9th „ 


9 




2J 




10 


„ 10th „ 


10 „ 




2K 




11 


„ 11th „ 


11 




2L 




12 


„ 12th „ 


12 „ 




2M 




13 


„ 13th „ 


13 „ 




2N 




14 


„ 14th „ 


14 „ 




20 




15 


„ 15th „ 


15 „ 




2P 




16 


„ 16th „ 


16 „ 




2Q 




17 


„ 17th „ 


17 „ 




2R 




18 


„ 18th „ 


18 „ 




2S 




19 


„ 19th „ 


19 „ 




2T 




20 


„ 20th ,, 


20 „ 




2U 




21 


„ 21st „ 


21 „ 




2V 




22 


„ 22nd „ 


22 „ 




2W 




23 


„ 23rd „ 


23 „ 




2X 




24 


„ 24th „ 


24 „ 




2Y 




25 


„ 25th „ 


25 „ 




2Z 




26 


„ 26th „ 


26 „ 




3A 




27 


„ 27th „ 


27 „ 




3B 




28 


„ 28th „ 


28 „ 




30 




29 


„ 29th „ 


29 „ 




3D 




30 


„ 30th „ 


30 „ 




3E 




31 


„ 31st „ 


31 „ 




3F 




40 


» 


40 „ 




3G 




50 


it 


50 „ 




3H 




60 


>! 


60 „ 




31 




70 


)! 


70 „ 




3J 




80 


t! 


80 „ 


Intermediate numbers may be made as follows 


3K 
3L 
3M 




90 
100 
200 


)) 
>) 
)) 


90 „ 
100 „ 
200 „ 


viz. : — 

600 = 2 F (6) 3L (100). 
47 = 3 F (40) 2G (7) 


3N 




300 


)? 


300 „ 




30 




400 


11 


400 „ 





6 



500 or 500 feet 

1000 „ 1000 

2000 „ 2000 

3000 „ 3000 

4000 „ 4000 

5000 „ 5000 

1 cable. 

H „ 

2 „ 

2* „ 

3 „ 
H „ 

4 „ 

H ,, 

5 „ = a mile. 

H „ 

6 „ 

64 „ 

7 „ 

n „ 

H „ 

9 „ 
9i „ 
10 „ = 1 mile. 

2 miles. 

3 „ 

4 ,, 

5 „ 

6 „ 

7 „ 



9 „ 

10 „ 

1 fathom. 

2 fathoms. 

3 „ 

4 „ 

5 „ 

6 „• 

7 „ 

8 „ 

9 „ 
10 „ 
20 „ 



Intermediate fathoms may be shown as follows : — 
57 fathoms = K3 (50). D3 (7). 

For any number of fathoms, above 350, cables may 
be used. 
400 fathoms = 4 cables. 



7 



13 




30 fathoms. 


J3 




40 


ji 


K3 




50 




L3 




60 


» 


M3 




70 


ii 


N3 




80 


M 


03 




90 


11 


P3 




100 


)) 


Q3 




125 


» 


R3 




150 


l( 


S3 




175 


II 


T3 




200 


|| 


U3 




225 


»» 


V3 




250 


!» 


W3 




275 


» 


X3 




300 




Y3 




325 




Z3 




350 





Soundings may be expressed in feet by using Part I., page 5. 



8 



PART II. 



Acetylene. 
Acetylene gas. 
Acetylene gas buoy. 
Calcium carbide. 

Have you a supply of carbide on board ? 

We have a supply of carbide on board. 

We have no carbide on board. 

Carbide required for buoy (indicated). 

New burner required for buoy (indicated). 

Apparatus on buoy (indicated) requires attention. 

Mechanic required to visit buoy (indicated). 

Acetylene (dissolved). 

Have you a supply of acetylene (dissolved) on board (reply in 

cylinders) ? 

We have a supply of acetylene (dissolved) on board. 
We have no supply of acetylene (dissolved) on board. 
Return empty cylinders. 



Accident to. 

,, Diver. 

,, Principal Keeper. 
„ Assistant Keeper. 
„ Supernumerary Keeper. 
„ Master. 
„ Mate. 
„ Lamplighter. 
„ Fog Signal Driver 
„ Seaman. 

Fog signal machinery. 
„ Revolving machinery. 
Occulting machinery. 
How did accident occur ? 



9 







Accident to — continued. 


A2K 




When did accident occur ? 


A2L 




Accident has happened to your boat or boats. 


A2M 




ArpinAn^. nQa rifi titipti An "ho mil 1 nnfi'f. at Iiaci^q 


A2N 




Accident — send tender with Doctor. 


A20 




Accident — send Doctor to meet own steamer. 


A2P 




Accident— send Doctor to meet salvage steamer. 


A2Q 




A2R 






A2S 






A2T 




Adrift. 


A2U 




Light vessel (indicated) is adrift. 


A2Y 




Bouy (indicated) is adrift. 


A2W 




Gas boat (indicated) is adrift. 


A2X 




Wreck buoy is adrift. 


A2Y 




Temporary buoy is adrift. 


A2Z 




Boat is adrift. 


AB2 




Are you adrift ? 


AC2 






AD2 






AE2 










Agent gee Superintendent. 


AF2 




Aground. 


AG2 




Are you aground ? 


AH2 




I am aground. 



10 



Aground — continued. 

How was tide when you grounded ? 
You will be aground at low water. 
When did (indicated) ground ? 



Alongside. 

Prepare for our making fast to your Starboard side. 

Prepare for our making fast to your Port side. 

We are coming alongside. 

We are coming alongside pier or quay. 

Can we come alongside ? 

Do not come alongside. 

What depth of water is there alongside ? 

Boat is alongside. 

Look to your boats towing alongside. 



Anchor. (See also Mushroom.) 
Martin's anchor. 
Stockless anchor. 
Stream anchor. 
Kedge anchor. 
Let go anchor or mushroom. 
Let go port anchor or mushroom. 
Let go starboard anchor or mushroom . 
Let go both anchors. 
Anchor and hoist flag. 
Hoist your anchor light. 
Anchor is away. 
Heave short. 
Weigh your anchor 



11 



Anchor — continued. 
Stow your anchor. 
Prepare to anchor. 

Prepare to anchor with small anchor. 

Prepare to anchor with kedge and warp. 

Prepare to anchor with stream anchor and wire hawser. 

Prepare to anchor with starboard anchor. 

Prepare to anchor with port anchor. 

Prepare to anchor with mooring anchor or mushroom. 

Prepare to weigh anchor. 

Prepare to weigh mooiing anchor. 

Prepare engine to weigh anchor. 

Have your anchor clear before dark. 

Prepare anchors to moor ship. 

Are you anchored ? 

I have anchored. 

Anchor on bearing indicated. 

Anchor clear of ground moorings. 

Are you anchored clear of ground moorings ? (See also Electrical 
Communication.) 

I am anchored clear of giound moorings. (See also Electrical 
Communication.) 

Shorten in cable to (indicated) fathoms. 

Stop heaving in cable. 

Keep anchor under forefoot. 

Let vessel drive with anchor on the ground. 

Veer away cable. 

Veer away cable and bring up to anchor. 

Ride to anchor with cable short. 

Buoy your anchor and slip. 

I have slipped anchor but it is buoyed. 

Indicate type of anchor you are fitted with. 

I have lost starboard anchor. 

I have lost port anchor. 

I have lost both anchors. 

Heave your anchor or mushroom close up to hawser pipe. 

Let me know when you are ready to let go your anchor or mushroom. 

All ready to let go. 

Let go your stream inchor and slip my hawser. 

Let go your best bower or mushroom and slip my hawser. 



12 



"RTf.9 




A MPT TS! (Rao n 1 On "PaGTTTAKT 






Take angles for beacon, buoy, light- vsssgI or wreck next to bo indicated. 






ldKo dHglctt tO ilA. yOUI picacXll pOSlTjlOIl. 


TJTTO 




IdKc dllglfcJS -LUX IltiVV pOblllOXl. 


_L51Z 




Take angles from us to fixed object to right of us. 






T^nlro o n rr 1 pa tttitti na ta tittoa aVuopt' f loft Af nQ 

XdiiiD ailglCO llUUl U3 U*J i_lA_t>vl UUJcUl u(J J.OJ- U Ui. Lift. 


I > I\ - 




(; An n opt no Vitt q ti or 1 t a fi von r\ V ■» i opt a y»i <Y n 1* Qnn loft 
VJ<J 111100 UO Uy dllglOCJ uU UA.OU UUIoOuQ o dllll iULU, 


"RT.9 




I • ATI n opt 11 a ia7 ■ t n q ti an rr 1 a t a a atyi a ti vurl nniopf 
vyUIlilCO u Ua Willi dil dJLLglo IU ODillo U A.OUL UU Icl/t. 


BM2 




Obtain finothpr cipt. of nncrlpsi 






VcIHy llic dllglcS Ui. 


B02 




Send angles obtained to (indicated). 


BP2 




Marks not distinguishable cannon obtain angles. 


BQ2 






JeSKz 






B82 






BT2 




A CCTCT 1 A Wfp 
n po I n i A. IN \j Cj . 


"OTTO 

BU2 




F)o von rpfiniTfi asmstanpp ^ 

J-^ V/ V \J H J. UU Ull Vy ClOu lO uCvl-i.OO • 


BV2 




T vpnmvp ft QQiQT.n ti pp 

X J. CU Ull O tl. 'Mo U (ALLOC 






Send a boat to our assistance. 






Send a boat to their assistance. 






Your boat requires assistance. 


BZ2 




We are coming to your assistance. 


2CA 




(Indicated). Requires immediate assistance 


2CB 






2CD 






2CE 
















TiTooi 1 ' n lino f onto^n 
V col d UUdu aowolll. 


/-ly-tl 




VOOT* 51 1* A AO flQT'.rtT'Tl TOlt.n fl AllAV 


2CI 




I am going to make fast astern. 


2CJ 




Pass boat or boats astern. 


2CK 




Keep straight astern. 


2CL 




Veer a buoy astern on starboard quarter. 



13 







Astern — continued. 


2CM 




Veer a buoy astern on port quarter. 


2CN 




Drop astern. 


2C0 




Keep going astern. 


2CP 




Keep further astern. 


2CQ 




Tow astern. 


2CR 




Look to your boats towing astern. 


2CS 




Veer your boat astern for our hawser. 


2CT 




Veer your boat astern with a hawser. 


2CU 




2CV 




• 

Beacon. 


2CW 




Beacon next to be indicated is damaged or gone. 


2CX 




Beacon (indicated) is damaged. 


2CY 




Beacon (indicated) has been replaced. 


2CZ 






C2A 






C2B 




Bearings. 


C2D 




Take our bearing. 


C2E 




Take bearing of. 


C2F 




What is the bearing of ? 


C2Gr 




What is your bearing from vessel or place or wreck nest to be indicated ? 


C2H 




How does the wreck bear from you ? 


C2I 




Buoy bears. 


C2J 




How does buoy (indicated) bear ? 




B2F 


Anchor on bearing (indicated). 


02 K 




Take cross bearings of. 


C2L 






C2M 












C20 







14 



C2P 




Bell. (See also Fog-Bell, and Submarine-Bell.) 


C2Q 




Sound your bell. 


C2R 




Stop your bell. 


C2S 




Is your bell sounding ? 


C2T 




Our bell is sounding. 


C2U 




We cannot bear your bell 


C2Y 




Our bell is damaged. 


C2W 




Bell clapper or bammer wanted. 


C2X 






C2Y 






C2Z 






CA2 




Bell-Buoy. 


CB2 




Bell-buoy (indicated) is damaged. 


CD2 




Bell on buoy (indicated) is broken. 




C2W 


Bell clapper or bammer wanted. (See above uuder Bell.) 


CE2 




Board— On-Boakd. 


CF2 




Return on board. 


CG2 




Mechanic is on board. 


CH2 




Leave on board. 


CI2 




Crew to come on board. 


CJ2 




Are all crew on board ? 


CK2 




All crew are on board. 


CL2 




Go on board light-vessel, tender or yacht (indicated). 


CM2 




Shipwrecked crew on board. 


CN2 




Committee will come on board. 


C02 




Superintendent will come on board. 


CP2 




Master will come on board. 


CQ2 




Engineer will come on board. 


CR2 




Mechanic will come on board. 


CS2 




Superintendent is required on board. 


CT2 




Master is required on board. 


CTJ2 




Mate is required on board. 


CV2 




2nd Mate is required on board. 



15 







Board — On-Board — continued. 


CW2 




OViipf T^Tiofinppr is rpnnirpH nn hoard 


CX2 




9nn Plncnnppv ih VArtniTAfl An hnnTfl 

— 11 VI .1 J ll£i 1J_1CCL 19 J. CU UU CU W 11 UKJOiL \Xm 


CY2 




Carpenter is required on board. 


CZ2 




Mechanic is required on board. 


2DA 






2DB 






2DC 






2DE 




Boat. 


2DF 




Lower a boat. 


2DGr 




Send a boat. 


2DH 




Load your boats. 


2DI 




Unload your boats. 


2DJ 




Hoist up your boats. 


2DK 




Send boat to point out rock or shoal. 


2DL 




Send boat to light- vessel or lighthouse (indicated). 






Veer a boat astern. 


2DM 




Send a boat to place indicated. 


5DN 




Send your large boat. 


2D0 




Send your small boat. 


2DP 




Send your steam launch. 


2DQ 




Send your gig. 


2DR 




Send your cutter. 


2DS 




Send your life boat gig. 


2DT 




Send your life-boat cutter. 


2DU 




Send your jolly boat. 


2DV 




Send your punt. 


2DW 




Send your relief -boat. 




BW2 


Send a boat to our assistance. 




BX2 


Send a boat to their assistance. 


2DX 




Send a full load in boat or boats. 


2DY 




Send a light load in boat or boats. 


2DZ 




Send empties by boat. 


D2A 




Boat's crew to get dinner or supper. 


D2B 




Boat wanted to land a sick man. 




2CR 


Look to your boats towing astern. 




AX2 


Look to your boats towing alongside. 




2CS 


Veer your boat astern for our hawser. 




2CT 


Veer your boat astern with a hawser. 



16 







Boat —continued. 


D2C 




Take both parts of line in one boat. 


D2B 




If you have any stores to return send them in the boat. 


D2P 




Can you send a boat ? 


D2G 




Cannot send a boat. 


D2H 




I will send a boat. 


D2I 




Send the boats to sweep. 


D2J 




Spread the boats out more. 


D2K 




Let boats pull away. 




A2L 


Accident has happened to your boat or boats 




A2M 


Accident has happened to our boat or boats. 




A2Z 


Boat is adrift. 




BY2 


Your boat requires assistance. 


D2L 




Boats to return. 


D2M 




Boat (indicated) to return at once. 


D2N 






D20 






D2P 




Can boat lay under the wire hoist ? 




2CJ 


Pass boat or boats astern. 


DiQ 




Recall steam launch. 


D2R 




Recall gig. 


D2S 




Recall cutter. 


D2T 




Recall life-boat gig.. 


D2U 




Recall life-boat cutter. 


D2V 




Recall jolly boat. 


D2W 




Recall punt. 


D2X 




Recall relief boat. 


D2Y 




Recall all boats. 


D2Z 




Boat ia distress (give bearing if necessary). 




AW2 


Boat is alongside. 


DA2 




Boat's crew to wear life-jackets. 


DB2 






DC2 






DB2 






DF2 




Boiler. 


DQ2 




Prepare port boiler for Engineer's inspection. 


DH2 




Prepare starboard boiler for Engineer s inspection. 


DI2 




Prepare both boilers for Engineer's inspection. 


DJ2 




Use one boiler only. 



17 







Boiler — continued. 


DK2 




Get steam on one boiler. 


DL2 




Get steam on both boilers 


DM2 




Boilermaker wanted. 


DN2 






D02 






DP2 






DQ2 




Books. 


DR2 




Send the Order Book on board. 


DS2 




Send the Log Book or Journal on board. 


DT2 




Send the Store Book on board. 


DTJ2 




Send the Inventory of Stores on board. 


DV2 




Send the Indent for Stores on board. 


DW2 




Send the Quarterly Return (indicated) on board. 


DX2 




Make an extract of Log Book or Journal from (date indicated). 


DY2 




Send an extract of Log Book or Journal from (date indicated). 


DZ2 




Send Cassella charts from (date indicated). 


2BA 




Send by post or passing vessel to Superintendent. 


2EB 




Forward Meteorological Report to (indicated). 


2EC 




Note in your Log Book or Journal the exact time of our passing. 


2ED 






2EF 






2EG 










• 

Broke — Broken — Broken-down. 


2EH 




Starboard fog signal engine broken down. 


2EI 




Port fog signal engine broken down. 


2EJ 




Both fog signal engines broken down. 


2EK 




Electric cable broken. 


2EL 




Electrical communication has broken down. 


2EM 




Windlass has broken down. 


2EN 




Winch has broken down. 


2E0 




Revolving or occulting gear has broken down. 


2EP 




Clock for machinery has broken down. 



32273 B 



18 







Broke— Broken — Broken-down — continued. 


2EQ 




Automatic fog signal has broken down. 


2ER 




Wire hoist has broken down. 


2ES 






2ET 






2EU 






2EV 






2EW 




Buoys. (See also Bell Buoy and Sdbmarine Bell Buoy ) 




CA2 


Bell buoy. 


2EX 




Can buoy. 


2EY 




Conical buoy. 


2EZ 




Spherical buoy. 


E2A 




Gas buoy. 


E2B 




Gas and Bell buoy. 


E2C 




Automatic buoy. 


E2D 




Wreck buoy. (See Wreck.) 


E2F 




Watch buoy. 


E2G 




Experimental buoy. 


E2H 




Submarine Bell buoy. (See Submarine Bell ) 


E2I 




Pillar Buoy. 




2AD 


Acetylene gas buoy. 


E2J 




County Council buoy. 


E2K 




Sludge or sewage buoy. 


E2L 




Anchor buoy. 


E2M 




Spar buoy. 


E2N 




Telegraph buoy. 




C2I 


Buoy bears. 




C2J 


How does buoy (indicated) bear ? 


E20 




Are any buoys near you out of their places ? 


E2P 




Buoy must be shifted. 


E2Q 




Buoy is in position. 


E2R 




Buoy (indicated) is out of position. 




A2V 


Buoy (indicated) is adrift. 


E2S 




Buoy i indicated) is damaged. 


E2T 




Buoy is watching. 


E2U 




Place a buoy. 


E2V 




Lay temporary buoy. 


E2W 




Have laid temporary buoy. 


E2X 




Send temporary buoy-line and sinker. 


E2Y 




Proceed to buoy next to be indicated. 



19 



20H 



B2R 



Buoys — continued. 

Pick up temporary buoy. 

Top-mark of buoy (indicated) is damaged or gone. 

Veer away buoy or kite to communicate with us. 

Look out for our buoy or kite. 

Veer a rope~astern; with a buoy. 

Buoy watches at- low water. 

Buoy (indicated) has disappeared. 

I have slipped^anchor but it is buoyed. 

Leave buoy (indicated) on port head. 

Leave buoy (indicated) on starboard head. 

Slip the cable and buoy the end. 

Take buoy to depot (indicated). 

Tow buoy to depot (indicated). 

Name is off buoy (indicated). 

What is the water at buoy ? 



Gas buoy (indicated) not showing good light. 

Gas buoy (indicated) not occulting or flashing. 

Gas buoy (indicated) not occulting or flashing correctly 

Gas buoy (indicated) is extinguished. 

Gas buoy (indicated) requires re-charging. 

Gas buoy (indicated) mechanism requires adjusting. 



Buoy Chain. 

What length in fathoms is buoy chain ? {Reply by numerals.) 
Buoy chain wanted. 
Buoy chain parted. 
Buoy chain badly worn. 



32273 



B 2 



20 



2FI 




Buoy Keepers. 


2FJ 




Exmouth. 


2FK 




Aberdovey. 


2FL 




Bideford. 


2FM 




Carmartlien. 


2FN 




Woodbridge. 


2FO 




Coquet. 


2FP 




Buoy Sinker. 


2FQ 




What weight is the sinker in cwts. ? ( Reply by numerals. See 






Numerals.) 


2FR 




Buoy sinker wanted. 


2FS 




Burner. 


2FT 




Pintsch burner. 


2FU 




Incandescent oil burner. (S&k Incandescent oil burner.) 


2FV 




Incandescent gas burner. 


2FW 




Acetylene burner. 


'2 FX 




Douglass gas burner. 


2FY 




Wigham gas burner. 


2FZ 




Argand burner. 


F2A. 




2- wick ,, 


F2B 




3 „ 


F2C 




4 „ 


F2D 






F2E 




8 „ 


F2G 




10 


F2H 




G-as „ 


F2I 




Burner out of order. 


F2J 




Is burner working satisfactorily ? 


F2K 






F2L 






F2M 







21 



F9TST 




V^AJiLiJ^S. 1 occ (1(60 IVxUUKIJNIto IOl CllSLcince 066 X AK1 X. 1 






Cut at shackle abaft windlass. 




TJO T 


Shorten in cable to (indicated). 




"ROTS' 


Stop heaving in cable. 




"DOM 
JDZll 


Veer away cable. 




DOA 

J >zu 


Veer away cable and bring up to anchor. 






Ride to anchor with cable short. 


WOP 
X Zx 




Prepare to sli]3 cable. 




17 to 


Slip the cable and buoy the end. 






I have lost (indicated) fathoms of cable. 


F9T? 




How many (indicated) fathoms of cable have you lost ? 


X 




How much cable have you out ? 


Til 




Cannot veer any more cable. 


F9TT 
x £ u 




Ready for veering out cable. 


JP Z V 




Heave short, I am going to shift you into position. 


TOW 

r z w 




Let me know when you are short. 


TTOX 
J: iA 




I am hove short. 


uov 
r/1 




. I am heaving in cable. 


T?0 7 

r zzj 




I am examining cable. 


Tj 1 A O 

r Az 




I have examined cable. 


i » . i 

r Jbz 




T 1 IP]* 111 1 

1 have defective cable to cut out. 


FC2 




Cable in good condition. 


FD2 






FE2 






FG2 






FH2 






TP TO 

r xz 




I! AT AR TP Wf T M T? { .X/J/) /7 7 c?/l Tv/"*/"' Ct/**W AT \ 

\^aijukio xjwu-iisil. ^oee (iiso x uit-oIutinaij. ) 


T? TO 

r J z 




Caloric engine wants repair. 


FK2 




Caloric engines are working well. 


FL2 




Are your engines in order ? 




2EI 


Port engine is broken down. 




2EH 


Starboard engine is broken down. 




2EJ 


Both engines are broken down. 


FM2 




Mechanic wanted. 


FN2 




Prepare engines ready for engineer to inspect and speed siren. 



( 



22 



F02 




Carbons wanted. 


FP2 




Carbons 17 m /m wanted. 


FQ2 




j) 2 X m )? 


FR2 




j j oO hi j j 


FS2 




Supply of carbons running short. 

II J O 


FT2 






FU2 






FV2 






FW2 






FX2 






FY2 






FZ2 






2GA 




Catoptric Apparatus. 


2GB 




Clock — O'clock. 


2GC 




My clock is out of order, another required. 




2EP 


Clock for machinery has broken down. 


2GD 




Recording clock is out of order, another required 


2GE 






2GF 






2GH 




1 a.m. 


2GI 




2 „ 


2GJ 




3 „ 


2GK 




4 „ 


2GL 




5 „ 


2GM 




6 „ 


2GN 




7 „ 


2G0 




8 „ 


2GP 




9 „ 


2GQ 




10 „ 


2GR 




11 „ 



23 









2GS 




Noon. 


2GT 




1 p.m. 


2GU 




o 

« i> 


2GV 




q 


2GW 




A 


2GX 




5 „ 


2GY 




6 „ 


2GZ 




7 „ 


G2A 




8 „ 


G2B 




9 ,, 






10 „ 


G2D 




11 „ 


G2E 




Midnight. 


G2F 




If minutes are required these can be signalled by using Numeral Cods, 






Part I. 


G2H 






G2I 






G2J 






G2K 




Coal. 


G2L 




What quantity coal have you ? 


G2M 




Coal is wanted. 


G2N 




How much coal do you require (state cwts.). 


G20 




(Indicated.) Getting short of coal. 


G2P 




We are getting short of coal. 


G2Q 




We shall require coal before relief. 


G2R 




We require steam coal. 


G2S 




We require house coal. 


G2T 




Can you supply coal ? 


G2U 




Cannel coal required. 


G2V 




Furnace coal required. 


G2W 






G2X 






G2Y 







24 



G2Z 




Coast-Guard 


GA2 




Communicate with nearest coast-guard. 


GB2 




Where is nearest coast-guard ? 


GC2 




Are you in telephonic communication with coast-guard ? 


GD2 




Request coast-guard to forward following message. 


GE2 






GF2 

• 










Code. 


O TO 




International Code. 


GJ2 




Lighthouse Code. 


GK2 




Morse Code. 


GL2 




Semaphore Code. 


GM2 




Use Code (indicated). 


GIM2 




Do you understand Code (indicated). 


G02 






GP2 




Coke. 


GQ2 




What quantity coke have you ? I 


G112 




What quantity coke can you take now ? > (Answer in cwts.) 


GS2 




What quantity coke will you want on relief ? ' 


GT2 




Coke is wanted. 


GU2 




Do you want coke ? 


GV2 






GW2 




- 


GX2 




COLLISfON. 


GY2 




Have been in collision with vessel (indicated). 


GZ2 




Have been in collision with vessel unknown. 


2HA 




Vessel (indicated) has been in collision. 



25 



2HB 
2HC 
2HD 
2HE 



Collision — continued. 
When did collision take place ? 
Where did collision take place ? 



2HF 

2HGr 

2HT 

2HJ 

2HK 

2HL 

2HM 



Committee. 

Light Committee. 
Examining Committee. 
Inspecting Committee. 
Committee will inspect. 

Committee will land (hour indicated next hoist) 



2HN 



2HO 
2HP 
2HQ 



EB2 

EC2 



Communicate. 

Veer away buoy or kite to communicate 
Look out for our buoy or kite. 
We wish to communicate. 



2HR 

2HS 

2HT 

2HU 

2HV 

2HW 

2HX 

2HY 

2HZ 



Compass. 
North. 
N iE. 
N *E. 
N |E. 
N by E. 
N by E |E. 
N by E JE. 
N by E JE. 







Compass — contir 


H2A 




NNE. 


H2B 




NE by N fN. 


H2C 




NE by N JN. 


H2D 




NE by N J-N. 


H2E 




NE by N. 


H2F 




NE |N. 


H2Gr 




NE JN. 


H2I 




NE AN. 


H2J 




NE. 


H2K 




NE p. 


H2L 




NE £E. 


H2M 




NE |E. 


H2N 




NE by E. 


H20 




NE by E p. 


H2P 




NE by E iE. 


H2Q 




NE by E f E. 


H2R 




ENE. 


H2S 




E by N f N 


H2T 




E by N J-N. 


H2U 




E by N AN. 


H2V 




E by N. 


H2W 




E fN. 


H2X 




E iN. 


H2Y 




E £N. 


H2Z 




East. 


HA2 




E AS. 


HB2 




E iS. 


HC2 




E fS. 


HD2 




E by S. 


HE2 




E by S jS. 


HF2 




E by S JS. 


HG2 




E by S fS. 


BI2 




ESE. 


HJ2 




SE by E f E. 


HK2 




SE by E JE. 


HL2 




SE by E p. 


HM2 




SE by E. 


HN2 




SE fE. 


H02 




SE iE. 


HP2 




SE AE. 


HQ2 




SE. 


HR2 




SE AS. 


HS2 




SE ^S. 


HT2 




SE fS. 



Compass — continued. 
SE by S. 
SE by S AS. 
SE by S $S. 
SE by S fS. 
SSE. 

S by E §E. 
S by E p. 
S by E p. 
S by E. 
SfE. 
S iE. 
S iE, 
South. 
SfW. 
SfW. 
SfW. 
Sby W. 
S by W fW 
S by W iW. 
S by W |W. 
SSW. 

SW by S |S. 
SW by S iS. 
SW by S ±S. 
SW by S. 
SW |S. 
SW iS. 

SW is. 

SW. 

SW jW. 
SW fW 
SW |W. 
SW by W. 
SW by W |W. 
SW by W iW. 
SW by W |W. 

wsw. 

W by S |S. 
W by S iS. 
W by S ±S. 
W by S. 
W fS. 
W £S. 

w is. 



28 



1ZU 




West. 






t*7 ixt 
W g-JN. 


TO f\ 




W 1 AT 


1ZK 




"\X7 3 AT 
W ^JN . 


TOG 

12b 




TTT 1 ,,, XT 

W by JN. 


TOT 1 




TX7 Vvtt AT 1AT 
w Dy IN -j JN . 


TOTT 




w Dy JN -JIN . 


TOT7" 
1Z V 




W Ktt AT 3 AT 
w Dy IN ^JN . 


14 W 




wat w 

VV IN W . 


TO V 

12A 




XT \m "Utt "1X7" 3TX7 

JN w Dy W f VV . 


12 x 




ATTX7 U„ "IT7 1 AST 

JN W by W 4 W . 


I2Z 




XTTT7 "U-r* TX7 1 1X7 

JN VV by W -J- VV . 


IA2 




V A \ " I, , . TT7 

JN W by W . 


1B2 




XTTT7 3~\\7 

jn w j w . 


lOZ 




AT \XT 1 W7 
IN W 3 W . 


TTAO 
XL) J, 




ATW 1 W 
IN W 7j VV . 


TTPO 




IN W . 


Xr I 




"NTW 1AT 
IN W -jiN . 


lu-Z 




•VTTJT i AT 
jM W 5 IN . 


TT-TO 




ATW 3 XT 
IN W g'JN . 


T TO 
1J2 




ATW lrrr XT 

JN w by JN . 


■nro 
1KZ 




AT\A7 I^tt XT 1XT 

iN w by Jn -jJn . 


TT O 




\TW K TT XT l XT 
IN VV Dy IN £JN . 


X1V1Z 




ATW Ktt XT 3 XT 
IN VV Dy IN JgJN. 


TXTO 




ATATW 
IN JN VV . 


102 




XT T~ TUT ATT 

JN by W |W. 


TTDO 




XT U-r, TUT 1 TXT 

JN by W f W . 


IQ2 




XT 1 TAT 1 TTT 

JN by VV jW. 


TT> O 

IK2 




XT \T7 

JN by W. 


TOO 




XT 3 TTT 
JN | W. 


IT2 




N JW; 


IU2 




N iW. 


IV2 






IW2 






1X2 






IY2 




Cotton Powder. (Sec a/so Explosives and Fog Signals.) 


IZ2 




Cotton powder wanted. 


2JA 




Have you any cotton powder. 


2JB 




Fire cotton powder charge. 



•29 



Cotton Powder — continued. 
Cotton powder not effective. 
Our supply of cotton powder is getting low. 
We shall require cotton powder on (date). 

lbs. of cotton powder left. 

lbs. of cotton powder required. 

We want cotton powder charges (indicate by numerals). 

How many cotton powder charges have you (indicate by numerals). 



Cotton Wicks. (Lamp wicks.) 
Cotton wicks are of inferior quality. 
Cotton wicks wanted. 



Cotton Waste Required. 



Coxswain. 

Send your coxswain on board. 



Crew. 

CM2 Shipwrecked crew on board. 
D2A Boat's crew to get dinner or supper 
Prepare to transfer crew. 
What crew have you ? {Reply by numerals.) 



30 







Crew — continued. 




CI2 


Crew to come on board. 




CK2 


All crew are on board. 




CJ2 


Are all crew on board ? 


2JV 




Want hands (specify number and particulars). 








2JX 




• 


2JY 




Curtains. 


2JZ 




Draws curtains over lamps. 


J2A 




Withdraw your curtains. 


J2B 




Cuts. (See also Shades.) 


J2C 




Move left hand cut towards left hand. 


J2D 




Move left hand cut towards right hand. 


J2E 




Move right hand cut towards left hand. 


J2F 




Move right hand cut towards right hand. 


J2G 




Fix cut as it now is correct. 






N.B. — Left and right are to be reckoned from the person in the lantern. 


J2H 




Cylinders. 


J2I 




White cylinders wanted. 


J2K 




Ruby cylinders wanted. 


J2L 




Green cylinders wanted. 


J2M 




Cylinders broken. 


J2N 




Have you sufficient cylinders ? 



31 



J20 
J2P 
J2Q 
J2R 
J2S 
J2T 
J2U 
J2V 
J2W 



J2X 
J2Y 
J2Z 
JA2 
JB2 
JC2 



JD2 
JE2 



A2N 
A20 
A2P 



Day-Marks and Top-Marks 
Hoist day-marks. 
Strike day-marks. 
Day marks wanted. 
Globe. 
Half globe. 
Triangle. 
Diamond. 

St. Andrew's Cross. 



Detonators. (See Fog Signals and Explosives.) 



Doctor or Surgeon. 

Doctor or Surgeon required. 
Bringing Doctor or Surgeon. 
Will send off Doctor or Surgeon. 
Where is nearest Doctor or Surgeon. 
Infectious disease at (indicated). 
Accident— Send Tender with Doctor. 
Accident — Send Doctor to meet own steamer. 
Accident — Send Doctor to meet salvage steamer. 
Send Doctor to slip in vicinity of station. 



JF2 
JG2 



Dioptric Apparatus. 



32 



JH2 

JI2 

JK2 

JL2 

JM2 

JN2 



Distance. 

How far is object (indicated) distant from you ? 

How far was object (indicated) from you at time of passing ? 

Miles distant (or from). 



J02 
JP2 
JQ2 
JR2 



BP2 



Distinguishable. 
Is (object indicated) distinguishable ? 
(Object indicated) is distinguishable. 
(Object indicated) is not distinguishable. 
Marks not distinguishable, cannot obtain angles 



JS2 

JT2 

JU2 

JV2 

JW2 

JX2 

JY2 

JZ2 



District Stores. 
Send for empties. 
Send for dirty buoys. 
Send for old buoy chains. 
Send off buoy (indicated). 
Send off cargo. 
Send off cargo launch. 
Send off chain and sinkers. 



2KA 
2KB 
2KC 
2KD 
2KB 
2KF 

2KGr 

2KH 



Diver. 

Have you a Diver on board ? 

We have a Diver on board. 

We have no Diver on board. 

Send a Diver to (indicated). 

Diver required to disperse wreck. 

Diver and explosives required to disperse wreck. 

Diver not necessary. 



33 







Diver — continued. 


OTT f 




Diving dress required. 


2KJ 




Diving dress defective. 


2KL 




Diving boots required 


OTTTVr 




Diving helmet required. 


C\TT TVT 

2KJSI 




Diver's air pipe required. 


2K0 




Diving pump required. 


2KP 




Diving boat required. 




2AW 


Accident to Diver. 


2KQ 






2KB 






2KS 






2KT 




Electric Light. 




F02 


Carbons wanted (see Caubons). 


2KU 




Electric machine or apparatus out of order. 


2KV 




Electric beam wants dipping. 


2KW 






2KX 






9TTV 




Electrical Communication. 




_ i j l j 


Electrical communication has broken down. 






Electrical communication to the shore interrupted. 


K2A 




Electrical communication to the shore has Leen restored. 


"K"9"R 




Electrical communication to the shore is all right. 






Electric cable broken. 


i V i VJ 




Cannot send your message. 


K2D 




Sheathing of electric cable requires repair. 


K2E 




f if! nip Id 7Y1 n n Pnlfpn ovtri vonmY^oc wAvin i v. 

KjtwiKj i& mui^ii tji.wti.cLi chili icuuiicb lepaii. 


K2P 




Above the swivel. 


K2G 




Below the swivel. 


K2H 




Is cable in good order ? 


K2I 




Has your swivel touched the ground lately ? 


K2J 




At what distance is your swivel from the hawse pipe (in fathoms) ? 



32273 



34 







Electrical Communication — continued. 


K2L 




Mooring swivel is out of order. 


K2M 




Mooring swivel chafes cable. 


K2N 




Is mooring swivel in good order ? 


K20 




I want tools for repairing cable. 


K2P 




Are your ground moorings taut ? 


K2Q 




Ground moorings are taut. 


K2R 




Ground moorings are slack. 


K2S 




Which arm of moorings is slack ? 


K2T 




N.E. arm is slack. 


K2U 




N.W. arm is slack. 


K2V 




S.W. arm is slack. 


K2W 




S.E. arm is slack. 


K2X 




Arm of the ground moorings has parted. 


K2Y 




Centre swivel of moorings is broken. 


K2Z 




Bridle of moorings parted at — 


KA2 




I have a loose or bad swivel at 


KB2 




I have a loose or bad shackle at 


KC2 




On which arm are your moorings slack ? 


KD2 




Which arm of your moorings is parted ? 


KE2 




Moorings are foul at (number in fathoms). 


KF2 




Are you riding clear of ground moorings? (See also Anchor.) 


KG 2 




I am riding clear of ground moorings. „ ,, 


KH2 






KI2 






KJ2 




Empties. 


KL2 




We cannot take your empties. 


KM2 




Get your empty cases and oil tins ready. 


KN2 




Have you any empties ? 


K02 




Send empties to the usual landing place. 


KP2 




How many empty tins have you ? 


KQ2 




Send empty tins to Blackwall per rail, or by vessel next to be indicated. 




2DZ 


Send empties by boat. 


KR2 




We will take your empty casks. 


KS2 




We will take your empty oil tins. 


KT2 




We will take all your empties. 


KU2 




How many empty casks have you ? 


KV2 




How many empty coal bags have you '? 


KW2 




Can you take empty gas-holders. 



35 







Empties — continued. 


KX2 


2AR 


I can take empty gas holders. 




Return empty cylinders (dissolved acetylene). 


KY2 






KZ2 






2LA 




Engineer. (See also Board.) 


2LB 




Is Engineer on board ?■ 


2LC 




Engineer-in- chief is on board. 


2LD 




Engineer-in-chief is required at 


2LE 




Engineer is required. 


2LF 




V? UHTMPC! ^ C?y>/> y. 7 »r\ 1* * T flDTf n tt /I drpC A TVT Hi MP 1 T 

-TjJNulNrjb. IOC6 Q.I SO yjALtViil^, dHu OltiAM -EilMjrl 


2LG 




Oil engines. 


2LH 




Starboard engine requires repair. 


2LI 




Port engine requires repair. 


2LJ 




Both engines require repair. 


2LK 




Starboard engine working well. 


2LM 




Port engine working well. 


2LN 




Both engines working well. 


2L0 




Starboard engine broken down. 


2LP 




Port engine broken down. 


2LQ 




Both engines broken down. 


2LR 




Are the engines working well ? 


9T <i 




Kingston valve. 


91 T 
£ Li 1 




Kingston valve open. 


2LU 




Kingston valve closed. 


2LV 




Kingston valve choked. 


2LW 




Is Kingston valve clear ? 


2LX 






2LY 






2LZ 







32278 



36 



L2A 




Ensign. 


L2B 




Hoist ensign. 


L2C 




Hoist ensign at half-mast daily until 


L2D 




Discontinue hoisting ensign at half-mast. 


L2E 




Dip ensign. 


L2F 




Dress ship. 


L2G 




Dress ship with mast-head flags. 


L2H 




Experiments. 


L2I 




Commence experiments. 


L2J 




Stop experiments. 


L2K 




Prepare to carry out experiments. 


L2M 




Commence to carry out experiments. 


L2N 




Continue to carry out experiments. 


L20 




Continue to carry out experiments and keep flag flying. 


L2P 




Are you carrying out experiments ? 


L2Q 




Repeat experiments. 


L2R 




Change sirens. 


L2S 




What pressure are you using ? (Reply in lbs.) 


L2T 




Have you been sounding with steady pressure ? 


L2U 




Carry out alternate experiments, as arranged. 


L2V 




Carry out experiments with (as previously arranged). 


L2W 




Carry out experiments in strict accordance with programme. 


L2X 




Are you carrying out experiments in strict accordance with programme ? 


L2T 




Is service siren working satisfactorily ? 


L2Z 




It is working satisfactorily. 


LA2 




It is not working satisfactorily. 


LB2 




Is experimental siren working satisfactorily ? 


LC2 




Is siren being sounded at service pressure ? 


LD2 




Is experimental siren being sounded at service pressure ? 


LE2 




It is sounded at service pressure. 


LF2 




It is not sounded at service pressure. 


LG2 






LH2 






LI2 






LJ2 






LK2 






LM2 







37 



LN2 




Explosives. (See Fog Signals- 
Rockets.) 


-Cotton Powder — Gun Powder— 


L02 




Charges of gunpowder required (indicate in numerals). 


LP2 




Explosive signals required (indicate in numerals). 


LQ2 




Explosive signals in store 


)! )) )) 


LR2 




How much or many have you in stock (enumerate all explosives). 


LS2 




Electric detonators required (indicate in numerals). 


LT2 




,, in store 


11 11 11 


LU2 




— Fuze detonators required 




LY2 




in store 


11 11 11 


LW2 




Friction tubes required 


)) !) !) 


LX2 




,, in store 


11 11 H 


LT2 




^— ^— RocVpt^ Hicht^ vponivprl 

J-tUv&^UO ^ 1 1 ^ l 1 ! - 1 JL v>M lli-J- *^\J. 


1) !! 1) 


LZ2 




,, „ in store 


)! )1 11 


2MA 




Rockets (service) required 


11 )) 11 


2MB 




,, „ in store 


11 11 )) 


2MC 




Blue lights required 


)! )! )J 


2MD 




„ „ in store 


11 J) 11 


2ME 




Red lights required 


11 11 11 


2MF 




„ „ in store 


11 11 11 


2MG 




Socket signals required 


1J 11 11 


2MH 




,, „ in store 


11 11 11 


2MI 




Fuzes required 




2MJ 




„ in store 


» 1) )> 


2MK 




Wreck dispersing charges required (indicate in numerals). 


2ML 




„ „ „ in store „ „ „ 


2MN 




Electric wire required. 




2M0 




Electric battery required. 




2MP 




Electric battery defective. 




2MQ 




Explosives not required. 




2MB 


2KG 


Diver and explosives required to disperse wreck. 


2MS 




Brass clips for firing jibs required. 




2MT 








2MU 








2MV 








2MW 








2MX 









38 



2MY 




Fast. 


2MZ 




Are you fast ? 


M2A 




We are fast. 




2CI 


I am going to make fast astern. 




AP2 


Prepare for our making fast to your starboard side. 




AQ2 


Prepare for our making fast to your port side. 


M2B 




Do not make fast. 


M2C 






M2D 






M2E 




Fathom. (See Part I). 


M2F 




How many fathoms ? 


M2Gr 






M2H 




Fender. 


M2I 




Have fenders ready. 


M2J 




Put fenders over the side. 


M2K 




Fire Appliances. 


M2L 




Are appliances sufficient for occasion? 


M2N 




Appliances are sufficient for occasion. 


M20 




Appliances are not sufficient for occasion. 


M2P 




Downton pump. 


M2Q 




Downton pump is in good order. 


M2R 




Downton pump is out of order. 


M2S 




Suction hose required. 


M2T 




Delivery hose required. 



39 



C2W 



Fire Appliances — continued. 
Fire buckets required. 

Fire extinguishers are expended, fresh ones required. 



Flags. {See Ensign.) 



Flash. 

White flash. 
Red flash. 
Green flash. 
Group flash. 
Short flash. 
Long flash. 



Fog. 



How many hours' fog have you had since ? (date to follow.) 



Fog-Bell. 

Our bell is cracked. 

Machinery of fog-bell is out of order. 

Bell clapper or hammer wanted. 



40 



MK2 




FOG-GrUN. 


ML2 




FlVO vmit 1 (TIITI 
J. lie V UU1 gUli, 


MN2 




Cease firing your gun. 


M02 




Fire ordinary charges. 


MP2 




Fire mixed charges. 


MQ2 




Fire ordinary and mixed charges alternately. 


MR2 




FOG-HORN. 


MS2 




Reed is cracked. 


MT2 




TVnvnnpt dntYinfyerl 

-i i uui I r\j u ±o Uftiu Obi r, . 


MU2 




Sound your hand fog-horn. 


MV2 




Have you spare reed ? 


MW2 




We have no spare reed. 


MX2 




Have you spare reed-tongue ? 


MY2 




We have no spare reed-tongue. 


MZ2 






2NA 


* 


FOG-SlGNAL. 


2NB 




Our fog-signal is damaged. 


2NC 




Sound your fog-signal. 


2ND 




Stop sounding your foo'-si^ual. 


2NE 




vniiT* "Focr-ciio'nal souurlinc^ 


2NF 




Do von Tipni* thf* f oo'-Qifmnl 


2NG 




Wp parmot hpnv vonr f ocr-<iicmal 


2NH 




.Axe your fo^-signal engines in good order ? 


2NI 




nnniiinnp ^nniiilincf vnni' "FruT-morin 1 

\y \jl± i 1 1 1 1 ~. Ov/ u im.j..Li££ 1 y uui luj^ oigiiui* 


2NJ 




Ynni' f oct-cii crn a 1 iq IrpAni n cr linn innp 
x \j Hi. oigiitii id ji.ee jjing uuu uiixie* 


2NK 




Fog-signal is under repair. 


2NL 




Fog-signal is undergoing alteration. 


2NM 




Fog-signal cannot sound under hour indicated next hoist. 




2JH 


We want cotton powder charges. (Indicate numerals.) 




2JI 


How many cotton powder charges have you ? (Indicate numerals.) 


2NO 




We want more detonators. 



41 







Fog-Signal — continued. 


2NP 




How many detonators have you '? 


2NQ 




One battery is out of order. 


2NR 




Two of the batteries are out of order. 


2NS 




Batteries and all connected with fog-signal in good order. 


2NT 




Leather piston rings required for fog-signal siren. 


2NU 




Hooks and eyes required for fog-signal gut. 




FN2 


Prepare engines ready for engineers to inspect and speed siren. 


2NY 




When was your siren last speeded ? 


2NW 


Has your fog-signal been sounding ? 


2NX 




Sound from storage. 


2NY 




Are you sounding from storage ? 


2NZ 




Have you finished sounding from storage ? 


N2A 




Start the engines ready for souuding fog-signal. 


N2B 




Storage tank (or tanks) defective, or out of order. 




2EH 


Starboard fog-signal engine broken down. 




2EI 


Port fog-signal engine broken down. 




2EJ 


Both fog-signal engines broken down. 




2GD 


Recording clock is out of order, another required. 


N2C 




Siren disc does not rotate properly. 


N2D 




Is trumpet pointed to windward ? 


N2E 




Point trumpet on us. 


N2F 




High note is the best. 


N2G 


Low note is the best. 


N2H 






N2I 




Fog-Whistle. (See Whistle.) 


N2J 




Sound your whistle. 


N2K 




Stop sounding your whistle. 


N2L 




• 

Foot or Feet. (See also Soundings.) 


N2M 




How many feet ? 



42 



N20 




Fuzes. (See Explosives.) 




2MI 


Fuze wanted. 


N2P 




Gas-Holder — Gas-Lantern and Westinghouse Pump. 


N2Q 




Coal gas. 


N2R 




Oil gas. 




2AC 


Acetylene gas. 




F2H 


Gas burner. 


N2S 




Light the gas. 


N2T 




Shift from gas to oil. 


N2U 




Shift from oil to gas. 




E2A 


Gas buoys. (See Buoys.) 


N2V 




Have you any gas on board ? 


N2W 




Will you supply gas to (position indicated). 


N2X 




I have supplied gas to (position indicated). 


N2Y 




Gas is required at (position indicated). 


N2Z 




I have gas-holders for you. 


NA2 




Deliver gas-holders to. 




KW2 


Can you take empty gas-holders ? 




KX2 


L can take empty gas-holders. 


NB2 




Have you gas-holders on board? 


NC2 




I have gas-holders on board. 


ND2 




Gas-holder required. 


NE2 




How much gas in buoy? (Answer in atmospheres.) 


NF2 




How much gas can you take? (Answer in atmospheres.) 


NG2 




When did you read gauge at? (Position indicated.) 


NH2 




Have you Westinghouse pump ? 


NI2 




I have no Westinghouse pump. 


NJ2 




Westinghouse pump out of order. 


NK2 




Gas lantern required. 


NL2 




Have you spare lanterns ? 


NM2 




10 c.p. lantern. 


N02 




50 c.p. lantern. 


NP2 




130 c.p. lantern. 


NQ2 




c.p. lantern. 


NR2 




c.p. lantern. 


NS2 




c.p. lantern. 


NT2 




c.p. lantern 


NU2 







43 



Gas-Boat. 

Gas boat (indicated) is out of position. 
Gas boat (indicated) has been replaced in position. 
A2W Gas boat (indicated) is adrift. 

Gas boat (indicated) is damaged. 
Gas boat (indicated) has disappeared. 
Gas boat (indicated) is running short of gas. 
Gas boat (indicated) requires recharging. 
Gas boat (indicated) not showing good light. 
Gas boat (indicated) not occulting or flashing. 
Gas boat (indicated) not occulting or flashing correctly. 
Gas boat (indicated) is extinguished. 
Gas boat (indicated) mechanism requires adjusting. 
Gas boat (indicated) fog signal not sounding. 
Gas boat (indicated) fog signal not sounding correctly. 
Gas boat (indicated) is riding well. 
Gas boat (indicated) is not riding well. 



Gas Barge. 

How long will you take to charge barge ? 
How many lbs. pressure on barge gas-holder ? 

How long will barge be occupied in charging (number indicated) buoy V 
Is attending boat available for towing barge to moorings ? 
Is compressing engine of barge working satisfactorily ? 
Make barge fast to (name indicated) buoy. 
Send boat to run a line. 

Will compressing engine of barge require a fitter to effect repairs ? 

Will gas barge float this tide ? 

Barge No. 1. 

Barge No. 2. 

Barge No. 3. 

Barge No. 4. 

Landing is unsuitable for charging gas buoy or barge. 
Landing is suitable for charging gas buoy or barge. 
Landing is suitable for charging barge but not buoy. 
Barge can be charged at mooring buoy. 

Barge will return for re charging to-morrow or first opportunity. 
Barge will be ready for re-charging to-morrow. 



44 



Glass. 

Glass cloths wanted. 
Ruby glass wanted. 
Green glass wanted. 
Storm panes wanted. 
Plate glass wanted. 
Buoy lamp glasses. 
Buoy lamp glasses, white. 
Buoy lamp glasses, red. 
Buoy lamp glasses, green. 



Globes. (See Top Marks). 



Gong. 

Sound your gong. 
Our gong is cracked. 
Gong stick wanted. 
Stop sounding your gong. 
Have you a gong ? 
I have no gong. 



Grapnel. 
Boat grapnel. 
I require a large grapnel. 
Lower your grapnel. 
Heave up the grapnel. 
Grapnel for (object indicated). 
Have you grapnelled for (object indicated) ? 
Have grapnel ready. 



45 



012 




Gon. (See also Fog-Gun.) 






Gunpowder. (See Explosives.) 


UJ I 




Hawse. Hawse-pipe. 






Clear hawse. 






Foul hawse. 


0M2 




Athwart hawse. 


0N2 




Port hawse-pipe is damaged. 


0P2 




Starboard hawse-pipe is damaged. 


0Q2 




Central hawse-pipe is damaged. 


0R2 




Both hawse-pipes are damaged. 


0S2 






0T2 




Hawser. (See Towing-Line and Rope.) 


0U2 




Shackle on starboard hawser. 


0V2 




Shackle on port hawser. 


0W2 




Unshackle starboard hawser and reeve a stout rope or chain in the end so 






as to be ready for slipping it. 


0X2 




Unshackle port hawser and reeve a stout rope or chain in the end so as to 






be ready for slipping it. 


nvo 

U JL Z 




Let go starboard hawser. 


yj Liz 




Let go port hawser. 




2CS 


Veer your boat astern for our hawser. 




2CT 


Veer your boat astern with a hawser. 


2PA 


Heave port hawser in and prepare to unshackle. 


2PB 




Heave starboard hawser in and prepare to unshackle. 


2PC 




Prepare to make fast port hawser. 


2PD 




Prepare to make fast starboard hawser. 


2PB 




Let go manilla hawser. 



46 



2PF 

2PGr 

2PH 

2PI 

2PJ 

2PK 

2PL 

2PM 

2PN 

2P0 

2PQ 

2PR 



B2Z 
BA2 



Hawser — continued. 
Let go wire hawser. 
I will send a manilla hawser on board. 
I will send a wire hawser on board. 
Cast off hawser (or hawsers). 
Have no other hawser. 
Hawser is chafed. 
Hawser is stranded. 
Hawser is foul of propeller. 
Slip both hawsers immediately. 
Your hawser is gone ; please haul in. 
Run a line for my hawser. 
Bend a line to your hawser and run it to me. 
Let go your stream anchor and slip my hawser. 
Let go your best bower or mushroom and slip my hawser. 



2PS 



Horn. (See Fog Horn.) 



2PT 
2PU 
2PV 
2PW 



Hour. 

At what hour ? (Reply under clock.) 
How many hours? (Reply by numerals.) 



2FU Incandescent. Oil Burner. (See also Mantles.) 
2PX Spare burners required. 

2PY Burners to go to Blackwall for repairs. 

2PZ Vaporisers required. 

P2 A Have you a supply of vaporisers ? 

P2B Vaporisers to go to Blackwall for repairs. 



47 







Incandescent — continued. 


P2C 




Blow lamp required. 


P2D 




Is air pump in order ? 


P2E 




Air pump is out of order or defective. 


P2F 






P2G 






P2H 






P2I 






P2J 










Indent. (See Books.) 


P2K 




Instructions. 


P2L 




Please instruct. 


P2M 




Want immediate instructions. 


P2N 




Send immediate instructions to (indicated). 


IT £\J 




Urgent instructions. 


P2Q 




No instructions. 


P2R 




Telegraph instructions to (indicated). 


P2S 






P2T 




Irish Lights Office, Dublin. 


P2U 




Secretary. 


P2V 




Inspector of lights. 


P2W 




Engineer. 


P2X 




Committee. 


P2Y 




Commissioner (name to be indicated). 


P2Z 




Scientific adviser. 



48 



Journal. (See Books.) 



PA2 



PB2 



PC2 
PD2 
PE2 
PF2 
PG2 



2LS 
2LT 
2LU 
2LV 
2LW 



EB2 

EC2 



Keeper. (See Light-Keeper.) 



Kingston Valve. 
Kingston valve open 
Kingston valve closed. 
K ingston valve choked. 
Is Kingston valve clear ? 



Kite. 

Veer away buoy or kite to communicate with us. 
Look out for our buoy or kite. 
Send up a kite. 



Ladder. 

Accommodation ladder. 
Rope ladder. 

Rig accommodation ladder. 

Do not rig accommodation ladder, use rope ladder. 



49 



PH2 




TjAAfpci (Sine nl qsi TiTiT-TTTc: ^ 


PT9 




l—l Q 1 O YY1 T~\Q TOO / 1 A 7 4" /"» CI rl 1 "l~T / \ TT^IV 

xXdiVKj ldllipa ictltlV IU feOlJ. u UVcl. 


PJ2 




n llQllinfl 1 limn 
X IdolJlllg ntlllj f. 


i I\ ~ 




V_/ (ill VUU 1 lid 1 1 LI , { 1 1 1 CU-UilllUlllCdliltJll UV lldotllllg IclLUU Wllill . ^ lilUlUd uCU } ■ 


PL2 




A t*p T7nn nTTivinpn "wit.n fl fi c; n i n c lairiTi V 

iilC J UU pi U V YVlUll ll<Li5lllllg ldLLip - 


PM9 




X J-dlloLLlIlj J-OllOWlllg ILiyoSti^ti Uy lUlSLilll^ IcLXIip LU ^lilU.lL'dliCU.^. 


PAT9 
-TIN S 




UUI lldoUlllg IclLLip IS OUI OA. OiLlcl. 


PH9 




A n n rt cw 1 1 tyi T\ <"»t 1 1 nr n *l" 
^\ I u , 1 1 ui Idllip Ul llgilO. 


PH9 




±YJ-dbu HodU. IdiJXlU. 


PR2 




Port side lamp. 


PS2 




Starboard side lamp. 


PT2 




Stern lamp. 


PU2 






PV2 






PW2 




Ju AND1N (i. 


PX2 




*We intend to land your stores. 


PY2 




It c ILLucilU. IU IdllU. VUlli OUUiCO , UoUdl llvip. 


PZ2 




VV licit? lo bile Uc&u lciilU.llJg I llllUlUdUc UV UUllipdn& DOiUllii^j. 


2QA 




Tionmnrf ciqtp mil t7tqt*T7 rl i oq rrpaoo r\ l o 

udiH-inig oaic uuu v ci y u.iodgi ctci uic 


2QB 




/"^Q Tl TTTQ 1qT1<1 TIT! -f V» 011 "Pfl"f T7 V 

V^dll W c IdllU. VV 1 111 fetllc I V i 


2Q0 




Do not attempt landing' m your own boats. 


2QD 




Landing is (juite safe. 


2QE 




Landing dangerous 5 do not attempt. 


20F 




Best landing is at state of tide (indicated). 


2QG 




Can we land when tide is lower ? 


2QH 




vVhat time of tide will be best for landing ? (^Sce Tide.) 


201 




The best tide for landing is. [Sec Tide.) 


2QJ 




The best hour for landing is. Clock.) 






Can we land this tide ? 


2QL 




Can we land if we wait ? 


2QM 




You will not be able to land this tide. 


2QN 




Shall land your stores at place indicated. 


2Q0 




Ground sea increasing. 


20P 




Ground sea going down. 


2QR 




X& oca lllUlcd&lUg . 


2QS 




V* lldu U-CUull UJ. WdutJl ley ulloltj (IU lulll-.Lloy \JL tljjjji VtH-'ix . 


2QT 




Landing safe for light boat. 


2QU 




Landing safe for loaded boat. 


2QV 




Principal keeper to come to landing. 


2QW 




Assistant keeper to come to landing. 



32273 



D 



50 







Landing — continued. 


2QX 




Supernumerary keeper to come to landing. 


2QY 




All keepers to come to landing. 


2QZ 




Bring letters or telegrams to landing. 


Q2A 




Meet boat at landing place. 


Q2B 






Q2C 






Q2D 




Lantern. 


Q2E 




Fore stay lantern required. 


Q3F 




Have your lantern up ready for use. 


Q2G 




Heave lantern up and set machinery going. 


Q2H 




Lower your lantern. 


Q2I 




Heave up lantern. 


Q2J 




Lantern will not revolve. 


Q2K 




Place shutters on lantern. 


Q2L 




Take down your shutters. 




2JZ 


Draw curtains over lamps. 




J2A 


Withdraw your curtains. 






Lens. (See Lighting Apparatus.) 


Q2M 




Letters. (See Newspapers and Telegraph.) 


Q2N 




Send our letters, telegrams or newspapers. 


Q20 




Have you any letters, telegrams or newspapers for (indicated). 


Q2P 




We have letters, telegrams or newspapers for (indicated). 


Q2B 




There are no letters, telegrams or newspapers. 




2QZ 


Bring letters, telegrams or newspajmrs to landing. 


Q2S 


Call at Post Office for letters. 


Q2T 




Forward letters or telegrams to (indicated). 


Q2U 




Send boat for letters or newspapers. 



51 







JjETTERS — COTttZTlMCd, 


Q2V 




Am sending letters and newspapers. 


Q2W 




Send letters or telegrams by post to. 


Q2X 




Letters or telegrams are waiting at. 


Q2Y 






Q2Z 






0A2 




TjTfJ-TTT ( S\PP nJ<tn RlTii? TiTftTTTR ^ 


OR 




"Vnni* licbt. was not, mVipwiiic wpII last niP'ht 






T^T'irn vnnr licfrit'S 

5 I 1111 VDUl llgUbOi 


OD2 




Tiicflrf, nn 
j.j it; ii u up. 






Tiio'Vita linT'n nQnly 


OF2 




Exhibit tbe ligbt at full power. 


QG2 




TCtt Viil~» it t.Vip licrht. at thp Ip^pv tiowpt 

Hi A. Ill Ull U1IC 1 i It U Cli U lUC lCOOCl p<JTVLl« 


OH2 




Tiio'lit nn fit, ftimp to bp indipnted^ 






T'lip HcrTrti rinrlir'^tprl TjAAIP^ not, bnrnino" briffhtlv. 

_L llf llgllU ^lllUluCL liCU.} Qt.O JjALUrO J ID 11UU IL/UJ.JLJ.lJ.Jig O w 


QJ2 




The light (indicated, see Lamps) should be exhibited. 


QK2 




Light single power light. 


QL2 




Light bi-form power light. 


QM2 




Light tri-form power light. 


QN2 












002 




T ,tp nTriyf 1 A ppap attic: ( Sypp n,l,RO MACHINERY.*) 

IjlUJa 1 UNIX L AtxJx 1 u o. ^UC|> ii/rot.' xtj. nvum ajav x . j 






OnT lifrlif i rml rn f.n cj ic; out of OTOet* 
UI llgLLu dlJjJctl ttu lis is uuu ysi. 


QR2 




oeij leAoiviiig mctoniiiei i y guiuy. 


OS'' 




Lens is damaged. 






x our macnmeiy uoes uoi Keep guuu wuic. 


QD2 




Is your machine keeping good time ? 


QV2 




Machine revolves too quickly. 


QW2 




Machine is keeping good time. 


QX2 




Machine revolves too slowly. 


QY2 




Keep aparatus going by hand until mechanic is sent. 



32273 



52 



QZ2 




Light Keeper. (See also Landing.) 


2RA 




Principal Keeper or Engineer-in-Charge. 


2RB 




1st Assistant Keeper. 


2RC 




2nd Assistant Keeper. 


2RD 




3rd Assistant Keeper. 


2RE 




Assistant Keeper. 


2RF 




Supernumerary Keeper. 


2RGr 




Supernumerary can return to town. 


2RH 




Do you require a Supernumerary ? 


2RI 




A Supernumerary is required. 


2RJ 




We will give Supernumerary a passage. 


2RK 




Can you give passage to Keeper? (indicated). 


2RL 




Prepare to leave. 


2RM 




Accident occurred to. 


2RN 




Leg broken. 


2R0 




Arm broken. 




J2Y 


Doctor or Surgeon required. 


2RQ 




Telegraph for Supernumerary Keeper. 


2RS 




Has Supernumerary Keeper arrived ? 


2RT 




Keeper's wife. 


2RU 




Keeper's family. 


2RV 




Keeper's sister. 


2RW 






2RX 




Temporary Assistant required at once. 


2RY 




Temporary Assistant required next relief. 


2RZ 




Wire for permission to employ Temporary Assistant. 


R2A 






R2B 










Lighthouse Code. (Sec Signals.) 


R2C 




Light Vessel. 


R2D 




Set spare light vessel ready for sea. 




A2TJ 


Light-vessel (indicated) is adrift. 


R2E 




Light-vessel (indicated) is out of position. 


R2F 




Light vessel (indicated) has been damaged. 



53 







Light Vessel — continued. 


R2Gr 




Light-vessel (indicated) is making water. 


R2H 




Light-vessel has been shifted into position. 


R2I 




Has light-vessel been shifted into position ? 


"DOT 
txZo 




Can light-vessel be repaired at station ? 


"POTT" 




Light-vessel can be repaired at station. 


R2L 




Light-vessel cannot be repaired at station. 


R2M 




Shall be out with light-vessel as soon as possible, have all ready for 






shifting over. 








R20 






R2P 






R2Q 




Line.- (See also Rope and Hawser.) 


R2S 




Take both parts of line in one boat. 


R2T 




Log line wanted. 


R2U 




Lead line wanted. 


R2V 




Have heaving line ready. 


R2W 




Have a boat-hook ready to pick up my heaving line. 




2PQ 


Run a line for my hawser. 




2PR 


Bend a line to your hawser and run it to me. 


R2X 




Prepare to run a line to nearest buoy. 


R2Y 




Prepare to run a line ashore. 


R2Z 




T-fjml flwa.v nn npflviTicr lirip until von o-pi". a f.'i 1 1 -Vil nplr wit.Vt siti pnrllpQQ "fctll 

i J i J I I ! UWCIV \Jll H\Gtrl.XltZ MIR. 1(11 vXl V U £3^" UCilJi" IV 1 UL1 (til J-<A11. 


RA2 






RB2 






RC2 




Lloyd's. 


RD2 




Lloyd's Signal Station. 


RE2 




Communicate with Lloyd's. 


RF2 




We have communicated with Lloyd "s. 


RGr2 







54 



RH2 




Log Book. (See Books.) 


RI2 




Look-out. 


RJ2 




You are keeping a bad look-out. 


RK2 




Keep a good look-out on us. 


RL2 




Look-out for our buoy or kite. 


RM2 




Who is now on duty ? 


RN2 




Who was on look-out or watch at? (time and date to follow). 


R02 




Keep a good look-out from aloft. 


RP2 




Keep a good look-out ahead. 


RQ2 




Keep a good look-out abeam. 


RS2 




Keep a good look-out on Port side. 


RT2 




Keep a good look-out on Starboard side. 


RU2 




Keep a good look-out for (object indicated). 


RV2 






RW2 




Lythene. • 


RX2 




Have you a supply of lythene ? 


RY2 




Lythene is required at (state quantity in gallons). 






ouppiy or lyLuene is luuiiiii^ oiiuiu. 


2SA 




How much lythene is remaining ? 


2SB 






2SC 




Luggage. 


2SD 




Send luggage to landing place. 


2SE 




Send luggage to station. 


2SF 




Luggage is at landing place. 


2SG 




Luggage is at station. 


2SH 




Is keeper's luggage ready to come on board ? 



55 



2SI 




Machinery. (See also Lighting Apparatus and Occultations.) 


2SJ 




Set machinery going. 


2SK 




Stop machinery. 




QT2 


Your machinery does not keep good time. 


2SL 




Is machinery working satisfactorily ? 




2E0 


Revolving or occulting gear has broken down. 




2EP 


Clock for machinery is broken down. 


2SM 




Clock for machinery is defective. 


2SN 






2S0 




Mantles. 


2SP 




Mantles required. 


2SQ 




Mantles defective. 


2SR 




Defective mantles to be returned. 


2ST 




We are running short of mantles. 


2SU 




Have you a supply of mantles ? 


2SV 






2SW 






2SX 






2SY 






2SZ 






S2A 




• 

Master and Mate. 


S2B 




Master. 


S2C 




Mate. 


S2D 




Is master or mate in charge ? 


S2E 




Master is in chaige. 


S2F 




Mate is in charge. 


S2G- 




Master to come on board. 


S2H 




Mate to come on board. 


S2I 







56 



S2J 




Mechanic. 




FM2 


Mechanic wanted. 


S2K 




Has mechanic done his work ? 


S2L 




When will mechanic finish his work ? 


S2M 




We will give mechanic a passage back. 


S2N 




Can you give mechanic a passage ? 


S20 




Mechanic will be sent. 


S2P 




Has mechanic arrived ? 


S2Q 




Mechanic has finished his work. 


S2R 




How long before mechanic will be finished ? 




CG2 


Mechanic is on board. 




CR2 


Mechanic will come on board. 




CZ2 


Mechanic is required on board. 


S2T 




Mechanic is required at (indicated). 


S2U 






S2V 




MlZEN. 


S2W 




Set your arizen. 


S2X 




Moorings. (See also Anchors — Cables — Electrical Communication.) 


S2Y 




Are your moorings clear ? 


S2Z 




Our moorings are foul. 


SA2 




Our moorings are clear. 


SB2 




Our moorings were foul, but are now clear. 


SC2 




Have you picked up moorings ? 


SD2 




I have picked up moorings. 




B2G 


Anchor clear of ground moorings. 




B2H 


Have you anchored clear of ground moorings ? 




B2I 


I am anchored clear of ground moorings. 


SE2 












SG2 







57 



SH2 

SI2 

SJ2 

SK2 

SL2 

SM2 

SN2 

S02 

SP2 

SQ2 

SR2 

ST2 

SU2 



Month (in the month of). 
January. 
February. 
March. 
April. 
May. 
June. 
July. 
August. 
September. 
October. 
November. 
December. 



SV2 
SW2 
SX2 



Monthly Returns. 
Send monthly returns. 



GK2 



Morse Code. (See Signals.) 



SY2 
SZ2 
2TA 
2TB 
2TC 
2TD 
2TE 
2TF 

2TG 
2TH 



B2W 



Mushroom. 

Our mushroom is a-peak. 
Prepare to anchor with mushroom. 
Clinch chain to mushroom. 
Stow your mushroom. 
Secure mushroom outboard. 
Keep mushroom underfoot. 
Weigh mushroom. 

Heave your anchor or mushroom close up to hawse-pipe. 



58 



Newspapers. (See Letters and Telegrams.) 



2TI 
2TJ 
2TK 



Night. 

We shall tow all night. 
We shall not tow all night. 



2TL 
2TM 
2TN 
2TO 



Northern Lights Commissioners 
Secretary. 
Engineer. 
S uper intendent. 



2TP 
2TQ 
2TR 



Numerals. 

Reply by Numerals. 
Numeral table. (See Part I.) 



2TS 
2TU 
2TV 



Occdltations. 

Occultations are too fast. 
Occultations are too slow. 



59 



2TW 




Oil. 


2TX 




Heavy mineral oil. 


2TY 




Light mineral oil. 


2TZ 




Colza oil. 


T2A 




Bearing oil. 


T2B 




Cylinder oil. 


T2C 




Neat's foot oil. 


T2D 




Paint oil. 


T2E 




Oil drums. 


T2F 




Oil cisterns out of repair. 


T2Gr 




Oil (indicated) is bad. 


T2H 




How much oil (indicated) have you ? (Reply in gallons by numerals.) 


T2I 




gallons of oil (indicated) in store. 


T2J 




gallons of oil (indicated) required. 


T2K 




Our stock of oil (indicated) is getting low. 


T2L 




How much oil do you require ? 


T2M 




How much oil can you take in your tanks ? 


T2N 






T20 






T2P 






T2Q 




Oil Engine. (See Engine— Fog-Signal.) 






Order Book. (See Books.) 


T2R 




Passage. 




2RJ 


We will give Supernumerary a passage. 


T2S 




Can you give Supernumerary a passage V 




S2M 


We will give Mechanic a passage. 




S2N 


Can you give Mechanic a passage ? 



60 







Pa ss age — con tinned. 


T2TJ 




Can you give Electrician a passage ? 


T2Y 




We will give Electrician a passage. 


T2W 




We will give you a passage. 


T2X 




Cannot give a passage. 




2RK 


Can you give a passage to Keeper ? (indicated). 


T2Y 




Photometer. 


T2Z 




Have you a photometer ? 


TA2 




We have no photometer. 


TB2 




Observe the light with photometer. 


TC2 




Position. (See also Angles.) 


TD2 




Are you in your right position ? 


TE2 




My vessel is out of position. 


TF2 




How many cables are you out of position ? 


TG2 


R2E 


Light-vessel (indicated) is out of position. 


TH2 


E2R 


Buoy (indicated) is out of position. 




BG2 


Take angles to fix your present position. 




BH2 


Take angles for new position. 




C2K 


Take cross bearings of. 


TI2 






TJ2 










Pump. (See Diver— Gas— Fire Appliances.) 



61 



Quarterly Returns. (See Books.) 



Recall. (See Boats.) 



TK2 
TL2 
TM2 
TN2 



DZ2 



T02 
TP2 



2ME 
2MF 



Recording Gauge. 
Recording gauge is 
Recording gauge chart rolls required. 
Recording gauge ink required. 
Send Casella chart (for date indicated). 



Red Lights. 

How many red lights have you ? (indicate by numerals.) 
Red lights required (indicate by numerals). 
Red lights in store ,, ,, ,, 



Reed. (See Fog-Horn.) 



62 



TQ2 




Reflectoes. 


TR2 




Reflectors wanted. 


TS2 




Reflectors damaged. 


TU2 






TV2 




I have no spare reflectors. 


1 




Relief. 


TYO 
1 




Can we effect the relief ? 


114 




Has relief been effected ? 






Prepare for reliefs. 


OTT A 




Too rough for reliefs. 


9TT"R 




W^hen were you last relieved ? 






Will effect relief on return. 






Will return at daylight to-morrow. 


OTTT? 
Z U hi 




Cannot effect relief on account of. 


OTTO 

zUr 




Require (indicated) at next relief. 


2UG 




Send (indicated) at next relief. 


2UH 




Must be relieved (particulars to follow). 


2UI 




We are returning or making for the nearest port. 


2TJJ 






2TJK 






2UL 




Report. 


2UM 




Report us to Secretary, Trinity House, London. 


2UN 




Report us to Secretary, Commissioners for Northern Lighthouses. 


2U0 




Report us to Secretary, Commissioners for Irish Lights. 


2UP 




Report circumstances to Secretary, Trinity House, London. 


2UQ 




Report circumstances to Secretary, Commissioners for Northern Light- 




houses. 


2UR 




Report circumstances to Secretary, Commissioners for Irish Lights. 


2US 




Report us by telegraph to Secretary, Trinity House, London. 


2UT 




Report us by telegraph to Secretary, Commissioners for Northern Light- 






houses. 


2UV 




Report us by telegraph to Secretary, Commissioners for Irish Lights. 


2UW 




Report circumstances by telegraph to Secretary, Trinity House, London. 



63 







Report — continued. 


2UX 




Report circumstances by telegraph to Secretary, Commissioners for 






Northern Lighthouses. 


2UY 




Report circumstances by telegraph to Secretary, Commissioners for Irish 






Lights. 


2UZ 




x^epoi u us uy teiegiiipn to oupeim&enuenu ^piace muiCtt&euj. 


TT9 A 




Report me by wire to my District Superintendent. 






Report me by wire to your District Superintendent. 


U2C 




Report me by letter to my District Superintendent. 


U2D 




Report me by letter to your District Superintendent. 


U2E 




Report me to (indicated). 


TT9T? 






U2G 






U2H 






U2I 




What quantity of reserve provisions have? (answer in days). 


U2J 




We have reserve provisions for (indicated) days. 


U2K 




• Reserve provisions running short. 


TTOT 




Reserve provisions exhausted. 


U2M 






TTOTVT 

U Zri 




Return. 




CF2 


Return on board. 




fiWp 


Send monthly returns. 




9TTD 

£i KJ \J 


Will return at daylight to-morrow. 






Boats to return. 




D2M 


Boat (indicated) to return at once. 


U20 




Quarterly returns. 




2UI 


We are returning or making for the nearest port. 


U2P 






U2Q 







64 



• 




Revolving Apparatus. (See Machinery.) 


U2R 




1.1'.'' H..-1V i , 1 ... t 


U2S 




tV lldO lo lillv/ Ucl UC LI J. yUUl i 


U2T 




Xl>Uvii.C b OHL/Ii& I tJLj UI1 CU ^ llltlluct UC IJ V llULLlcl cllo ^. 




LY2 


R npU"A"f.Q f 1 1 cell f. ^ vph in von 




1.7,9 


Rockets (light) in store n „ 




2MA 


Rockets (service) required „ „ „ 




2MB 


Rockets (service) in store „ „ „ 


U2V 




How many rockets have you ? (indicate by numerals). 


TT9"W 




Fire a rocket. 


U2X 






U2Y 




T? f\X>T? ( £Z/>a r/Jon TiTXTTT QTIn TT A WCIPP ^ 

IlUr Jif I Oee Lllo'J u i in £j auu >\ bliv. ^ 




IK AX 


A^eer a rope astern with a buoy. 


U2Z 




Get wire rope on deck. 


UA2 




Let go your slip rope. 


UB2 




Do not let go your slip rope until you receive orders to do so. 


UC2 






UD2 






UE2 




Secretary. 


UF2 




Is Secretary on board ? 


UG2 




Secretary is on board. 


UH2 




Secretary is required at — : 



65 



UI2 




Semaphore. 


UJ2 




I am going to use semaphore. (See Part IV. Lighthouse Code.) 


UK2 




Can you use semaphore ? 


UL2 




Use semaphore. 


UM2 




Sextant. 


UN2 




Shades. (See also Cuts ) 


U02 




Put up red shade for testing. 


UP2 




Put up green shade for testing. 


UQ2 




Take down coloured shade. 


UR2 




Shades are correctly fixed, and may remain. 


US2 




The shades are not satisfactory. 









Shipwrecked Crew. 

Shipwrecked crew on board. 

Shipwrecked crew landed at 

Shipwrecked crew, in boat, passed in direction (indicated) 



UT2 

UV2 
UW2 



CMS 



66 



UX2 




Sick — Sickness. 


UY2 


D2B 


Boat wanted to land sick man. 


TJZ2 




TXT * 1 1 1 1 ' 1 <"1 

Will you land a sick man r 


2VA 




Will send for sick man. 


2VB 




Sickness at station. 


2VC 




Infectious disease at station. 


2VD 




Death at station. 


2VE 






2VP 




Side Lights. 


2YGr 




Show your side lights. 


2VH 




Take in your side lights. 


2YI 




Examine your side lights. 


2YJ 






2YK 




Signals. 




GrJ2 


Lighthouse Code. 






IVIorse Code. 




C\ TO 


International Code. 


2YL 




Can you signal from ? (indicated). 


2YM 




Can you signal to? (indicated). 


2YN 






2Y0 






2YP 






2YQ 




Signal Gun. 



67 







Sieen. (See Fog Siren.) 


2VR 




Soundings. 


2VS 




Take soundings. 


2VT 




Take soundings from (indicated) to (indicated). 


2VU 




Carry soundings to edge of bank. 


2VW 




No soundings at (indicate in fathoms). 


2VX 




Regular soundings. 


2VY 




Irregular soundings. 


2VZ 




Sound over wreck. 


V2A 




Sound over position (indicated). 


V2B 


* 


Carry out soundings m neighbourhood of (indicated). 


V2C 




Forward soundings to (indicated). 


V2D 




Keep lead going constantly. 


V2E 




At low water you will have feet (indicated). 


V2F 




At high water you will have feet (indicated). 


V2G 




How many feet at high water ? 


V2H 




How many feet at low water ? 


V2I 




Dry at low water. 


V2J 






V2K 






V2L 




• 

■ 


V2M 




Spirit Level wanted. 


V2N 




Staysail. 


V A\J 




Set your staysail. 



32273 



68 



V2P 




Steam Engine. 


Y2Q 




Steam engine wants repair. 


V2R 




Steam engines are working well. 


V2S 




Are your engines in order t 


V21 




Port engine is broken down. 


V2U 




Starboard engine is broken down. 


V2W 




Both engines broken down. 




FM2 


Mechanic wanted. 


V2X 




How long before steam will be ready ? 


V2Y 






V2Z 






VA2 




Steam Vessel or Tender. 




VB2 




Has steam vessel (indicated) passed up ? 


VC2 




Has steam vessel (indicated) passed down ? 


VD2 




Has steam vessel left ? 


VE2 




What is detaining the steam vessel ? 


Vf 2 




Too rough for steam vessel to return. 


VG2 






VH2 






VI2 




Stores. 






PX2 


We intend to land your stores. 






PY2 


We intend to land your stores ; get usual help. 






2QN 


Shall land your stores at (place indicated). 




VJ2 




We have no stores for you. 




D2E 


If you have any stores to return send them in the boat. 


VK2 




Prepare to transfer stores. 


VL2 




Do not transfer more stores than necessary. 


VM2 




Shall deliver stores at (indicated). 


YN2 




Have wire hoist ready. 




D2P 


Can boat lay under the wire hoist 


V02 







69 



VP2 
VR2 
VS2 
VT2 
VU2 
YW2 



Steering. 
Steer after us. 
Steer on our Port quarter. 
Steer on our Starboard quarter. 
Mind your steering. 



Submarine Bell. 
Sound submarine bell. 
Stop sounding submarine bell. 
Is submarine bell sounding '? 
Submarine bell is sounding. 
We cannot hear submarine bell. 
Submarine bell is not keeping time. 
Is submarine bell in order ? 
Submarine bell is damaged or defective. 
Submarine bell is lost. 

Spare submarine bell required for light-vessel (indicated). 

We have spare submarine bell on board. 

Fit spare submarine bell. 

New hose required for submarine bell. 

Cam sear is defective. 



E2H Submarine Bell Buoy. 

Can you hear submarine bell buoy ? 
We cannot hear submarine bell buoy. 
We can hear submarine bell buoy. 
Is submarine bell buoy sounding ? 
Submarine bell buoy is sounding. 
Submarine bell buoy is not sounding. 
Submarine bell buoy is out of order or defective. 



70 



2WZ 




Superintendent. 


W2A 




Superintendent is requested to come here. 


W2B 




Is Superintendent with you ? 


W2C 




Superintendent is required at. 


W2D 




Superintendent is not here. 


W2E 




Superintendent has gone to. 


W2F 




S T7 P R "R T N T F, M D R N T 8 


W2G 




T jirnHnn rliQ'hrTP'i", 

-UkJllUlPU V I 1 o Ul iAj U» 


W2H 




North-East district. 


W2I 




Yarmouth district. 


W2J 




Smith -"Fin rl'i«i'fct*itf % 'fc 


W2K 






W2L 




Neyland district. 


W2M 




Holyhead district. 


W2N 




Ramsgate Officer-in-charge. 


W20 




rT i vwiph ! 1 Pn ot^f in c n 'i v rfo 
iJUtl W 1L;L1 \J lll^t/I "\UX"L» Had. J£ t)« 


W2P 




Cardiff sub-agent. 


W2Q 




Supernumerary. (See Light Keeper.) 






Swivel. (See Electrical Communication.) 

i 



n 



W2R 




Telegraphs. (See Report.) 


W2S 




Telegraph at once for (indicated). 




Q2N 


Send our letters, telegrams, or newspapers. 




Q20 


Have you any letters, telegrams, or newspapers for ? (indicated). 




Q2P 


We have letters, telegrams, or newspapers for (indicated). 




Q2R 


There are no letters, telegrams, or newspapers for (indicated). 




2QZ 


Bring telegram or letter to landing. 


W2T 




Open telegram and semaphore contents. 


W2U 




Should telegram come for me, repeat to (indicated). 




Q2T 


Forward letters or telegrams to (indicated). 




Q2W 


Send telegrams or letters by post to (indicated). 




02X 


Telegram or letter waiting at (indicated). 




P2R 


Telegraph instructions to. 


W2Y 










Tide. 


W9V 




Register the tide until we return. 


W ZZj 




What depth of water in feet have you on the tide gauge? (Answe 






fltA/llOv I Li/bo* J 


WA2 




TTicrn wn h&v 

JwJLlg U VV Ui I I I . 


WB2 




-LLtllJ- CUU. 


WC2 




Low water. 


WD2 




Half flood. 


WE2 




Slack water. 


WF2 




High water slack. 


WG2 




Low water slack. 


WH2 




Eddy tide. 


WI2 




Tide has fallen (indicate in feet). 


W.T2 




1 i r\ a Vi n ci vtcan / mrlii'-iTD in toot i 
J. 1U.C iidb 1 locll t lJ.lU.ICillitJ 111 LkKjVJ. 


WK2 




Tide will fall (indicate in feet). 


WL2 




Tide will rise (indicate in feet). 


WM2 




Register the tide gauge every 10 minutes until. 


WN2 




Send register of tide gauge by post to — 


W02 




Telegraph height of water on tide gauge at (indicate place) to 


WP2 






WQ2 







* 



72 







Time. (See Clock.) 


WR2 




Top Marks. 


WS2 




Hoist top marks. 


WT2 




Strike top marks. 


WU2 




Top marks wanted. 




EA2 


Top mark of buoy (indicated) damaged or gone. 


WV2 




Towing. (See also Hawser and Steering.) 




2TJ 


We shall tow all night. 




2TK 


We shall not tow all night. 




2PN 


Slip both hawsers immediately. 


WX2 




Ease vessel, hawsers require attention. 


WY2 




Hawsers all right. 




VR2 


Steer after us. 




VS2 


Steer on our port quarter. 




VT2 


Steer on our starboard quarter. 




VU2 


Mind your steering. 




2CK 


Keep straight astern. 




2H0 


We wish to communicate. 


WZ2 




Veer away towing chains. 


2XA 




We shall cease towing at. 


2XB 




Shorten in starboard towing chain so as to bring the end of hawser into 






ITIWQP TVlTkAfl 
HclWoC UXUCiSi 






RTmrf pn in nnvt. tn wince fhain «io a si to hrincf t.lifi end of llMWSSr into 






hawse pipes. 




2MZ 


Are you fast ? 


2XD 




Veer port hawser. 


2XE 




Veer starboard hawser. 


2XF 




Veer both hawsers. 


2XG 




Shorten in starboard hawser. 


2XH 




Shorten in port hawser. 


2X1 




Shorten in both hawsers. 


2XJ 




Shorten in towing hawsers. 


2XK 




Prepare to be taken in tow. 


2XL 




Are you ready to be taken in tow ? 



n 



2JT 
VK2 
VL2 



Tow ing — continued. 

I am ready to be taken in tow. 
Slip port towing chain with hawser. 
Slip starboard towing chain with hawser. 
Slip both towing chains with hawser. 
Sound regulation fog signal. 
You are going too fast. 
Stop towing. 

Stop engines to adjust cable or hawser. 

Connect cable to wire hawser and pay out to fathoms (indicated). 



Transfer. 

Prepare to transfer crew. 

Prepare to transfer stores. 

Do not transfer more stores than necessary. 



Trinity House, London. 
The Master. 
The Deputy Master. 
Secretary. 
Engineer-in-Chief. 
Surveyor of Shipping. 



Trumpet. (See Fog Horn, &c.) 



» 



74 



Waste. (See Cotton Waste.) 



Water. (Fresh Water.) 
We require fresh water. 
We are running short of fresh water. 
Do you require fresh water ? 
How many gallons of fresh water have you ? 
How many gallons of fresh water can you take ? 



Whistle. 
Blow your steam whistle. 
Do you hear our whistle ? 
Stop sounding your whistle. 



2EN 



Winch. 

Steam winch. 
Steam winch will not lift. 
Steam winch has broken down. 
Take to steam winch. 



75 



XA2 




Wind. 


XB2 




Indicate force of wind at time (indicated) by numbers of Beaufort Scale. 






What was force of wind at time of occurrence ? (answer by Beaufort Scale) 


XD2 






XE2 






XF2 




Windlass. 


XG2 




Steam windlass. 


XH2 




Windlass will not lift. 






Windlass has broken down. 


XI2 




Take to windlass. 


XJ2 




- 


XK2 




Wire Hoist. 


XL2 




Have wire hoist ready. 




D2P 


Can boat lay under the wire hoist ? 




2ER 


Wire hoist has broken down. 


XM2 




Wireless Telegraphy. 


XN2 




Can you maintain communication with shore station. 


X02 




We can maintain communication with shore station. 


XP2 




We cannot maintain communication with shore station. 


XQ2 




Are you in telegraphic communication with shore station '? 


XB2 




Am not in telegraphic communication with shore station. 


XS2 




Cannot send messages. 


XT2 




Cannot receive messages. 


XU2 




Communication is interrupted. 


XV2 




Communication is interfered with by other users. 


XW2 




Communication is restored. 


XY2 




Is the apparatus in good ordef ? 


XZ2 




The apparatus is in good order. 


2YA 




The apparatus is not in good order. 


2YB 




Are you using " tune " or " plain aerial " ? 



70 







Wireless Telegraphy — continued. 


2YC 




We are using " tune." 


2YD 




We are using " plain aerial." 


2YE 




Transmit the following message and report to me when you have done so. 


2YF 




Signal to me the reply to my message when received. 


2YG 




Prepare to discharge apparatus to spare light-vessel. 


2YH 




Discharge apparatus to spare light-vessel. 


2YI 




The following message has been received by telegraph. 


2YJ 






2YK 




Electrician required. 


2YL 




We are bringing electrician. 


2YM 




Have you an electrician on board ? 


2YN 




We have an electrician on board. 


2YO 




We have not an electrician on board. 


2YP 




When will electrician be finished ? 




T2U 


Can you give electrician a passage ? 




T2Y 


We will give electrician a passage. 


2YQ 




Leading-in insulation is defective. 


2YR 




Induction coil is defective. 


2YS 




Transmitting jigger is defective. 


2YT 




Leyden jars are defective. 


2YU 




Side lever key is defective. 


2YV 




Coherer receiver is defective. 


2YW 




Ink writer is defective. 


2YX 




Bell is defective. 


2YZ 




Receiver jigger-type 268 is defective 


Y2A 




Receiver jigger-type 306 is defective 


Y2B 




Aerial wire requires renewal. 


Y2C 




Ebonite steam insulator requires renewal. 


Y2D 




Waterproof Manilla requires renewal. 


Y2E 




Transmitting battery requires renewal. 


Y2F 




Receiving battery requires renewal. 


Y2Gr 




Coherer requires renewal. 


Y2H 




Contact coil back worn, requires renewal. 


Y2I 




Contact hammer worn, requires renewal. 


Y2J 




Contact key worn, requires renewal. 


Y2K 




Ebonite rod insulators require renewal. 


Y2L 




Morse tape required. 


Y2M 






Y2N 






Y20 






Y2P 






Y2Q 







77 



Y2R 
Y2S 



Y2T 

Y2U 

Y2V 

Y2W 

Y2X 

Y2Z 

YA2 

YB2 

YC2 

YD2 

YE2 

YF2 

YG2 



YH2 

YI2 

YJ2 

YK2 

YL2 

YM2 

YN2 

Y02 

YP2 

YQ2 

YR2 

YS2 

YT2 

YU2 

YV2 

YVV2 

YX2 

YZ2 

2ZA 

2ZB 

2ZC 

2ZD 



C2G 
C2H 
B2D 



2KF 
2KG 



2VZ 



Wreck. 

Wreck at (place next to be indicated) requires marking. 
What is your bearing from vessel place, or wreck? (indicated). 
How does the wreck bear from you ? 
Wreck buoy. 

Wreck buoy has disappeared. 
Wreck has broken up. 

Have you seen a floating wreck or wreckage ? 

Floating wreck. 

Wreck has drifted on sands. 

Wreck has floated off sands. 

Wreck floated past us on ebb tide. 

Wreck floated past us on flood tide. 

Sunken wreck, dangerous to navigation. 

Floating wreck, dangerous to navigation. 

There is a wreck or wreckage bearing 

There is a wreck or wreckage reported at 

What water have you on wreck L.W.O.S.T. ? 

Diver required to disperse wreck. 

Diver and explosives required to disperse wreck. 

Explosives not required. 

Wreck-marking vessel required. 

Wreck-marking vessel has been placed. 

Wreck buoy required. 

Lay wreck buoy. 

Wreck buoy has been laid. 

Wreck is dispersed. 

Wreck is cleared away. 

Sound over wreck. 

I have the required water over wreck. 
Remove wreck-marking vessel. 
Wreck-marking vessel has been removed. 
Remove wreck buoy. 
Wreck buoy has been removed. 
When will wreck be ready for survey ? 
Wreck is ready for survey. 

Take possession of wreck, showing that you have done so. 
I have taken possession of wreck. 
Salvage vessel is working at wreck. 
Wreck has sunk in deep water. 



78 



2ZE Yacht. (See also Steam Vessel). 

2ZP Has yacht passed up ? 

2ZG Has yacht passed down ? 

2ZH If passed, say which vessel, and wheD. 



SUPPLEMENTARY SIGNALS (to be allotted as required). 



2ZI 

2ZJ 

2ZK 

2ZL 

2ZM 

2ZN 

2ZO 

2ZP 

2ZQ 

2ZR 

2ZS 

2ZT 

2ZU 

2ZV 

2ZW 

2ZX 



2ZY 

Z2A 

Z2B 

Z2C 

Z2D 

Z2E 

Z2F 

Z2G 

Z2H 

Z2I 

Z2J 

Z2K 

Z2L 

Z2M 

Z2N 

Z20 

Z2P 

Z2Q 

Z2R 

Z2S 

Z2T 

Z2U 

Z2V 

Z2W 

Z2X 

Z2Y 

ZA2 

ZB2 

ZC2 

ZD2 

ZE2 

ZF2 

ZG2 

ZH2 

ZI2 

ZJ2 

ZK2 

ZL2 

ZM2 

ZN2 

Z02 

ZP2 

ZQ2 

ZR2 

ZS2 



ZT2 

ZU2 

ZV2 

ZW2 

ZX2 

ZY2 



81 



PART III. 



Names of Lighthouses, Light- Vessels, Buoys, Beacons, Fog- 
Signals, Storehouses, and Steam Vessels, under the Juris- 
diction of the General Lighthouse Authorities. 

ENGLAND AND WALES. 











3AB 


Alderney Harbour. 


OJx vv 


Coldhai'bour Point. 


3AC 


Anvil Point. 


Q A V 
Oil. A. 


V/UU lieu. 


OJxLJ 




3AY 


Cromer. 


DAT? 




3AZ 


Crossness. 






A3B 




3AF 


Bardsey. 






3 AG 


Beachy Head. 


A3C 


Dover, (Admiralty Pier). 


3AH 


Berry Head. 


A3D 


Dovercourt, High. 


3AI 


Bideford, High. 


A3E 


Dovercourt, Low. 


3AJ 


Bideford, Low. 


A3 f 


Dungeness, High. 


3AK 


Bideford Bar. 


A3G 


Dungeness, Low. 


3AL 


Bishop Rock. 


A3H 




3AM 


Blacknore Point. 




3AN 


Broadness. 






3AO 


Bull Point. 






3AP 


Burnham, High. 






3AQ 


Burnham, Low. 






3AR 












A3I 


Eddystone. 






A3J 


Egypt. 






A3K 




3AS 


Caister. 






3AT 


Caldy. 






3AU 


Caskets. 






3AV 


Chapman. 






32273 






F 



82 





1 

Lighthouses — cont. 




Xiig-hthouses — cont. 


A3L 


Fern, Inner, High. 


AL3 


Lowestoft, Low. 


A3M 


Fern, Inner, Low. 


AM3 


Lundy, North. 


A3N 


Fern, Outer. 


AN3 


Lundy, South. 


A30. 


Flambro'. 


A03 


Lynmouth Foreland. 


A3P 


Flatholm. 


AP3 




A3Q 












AQ3 


Maplin. 


A3R 


Godrevy. 


AR3 


Menai. 


A3S 


Great Castle Head, High. 


AS3 


Monkstone. 


A3T 


Great Castle Head, Low. 


AT3 


Mucking. 


A3U 


Gunfleet. 


AU3 




A3V 






- 






AV3 


Nash, East. 


A3W 


Haisbro'. 


A\V3 


Nash, West. 


A3X 


Hanois. 


AX3 


Needles. 


A3Y 


Hartland Point. 




Northfleet. 


A3Z 


Holyhead Breakwater. 




"N^ortli Forpla.nd 


AB3 


Hunstanton. 


3BA 




AC3 


Hurst, High. 




AD3 


Hurst, Low. 






AE3 












3BC 


Orford. 


AF3 


Jenningtree Point. 






AG3 








AH3 


Landguard. 






AI3 


Lizard. 






AJ3 


Longships. 






AK3 


Lowestoft, High. 


3BD 


Pendeen. 



83 





Lighthouses — cont. 




Iiig-hthouses — cont. 


3BE 


Plymouth Breakwater. 


B3E 


Tilburyness. 


3BF 


Portland Bill. 


B3F 


Trevose. 


3BGr 


Portland Breakwater. 


B3G 

I > Q TT 


Tripcock Point. 


3BH 


Round Island. 




• 


3BI 




B3I 
B3J 
rso& 


Usk, West. 
Usk, East. 


3BJ 


St. Agnes (Stilly). 






3BK 


St Ann's high. 






3BL 


low. 






3BM 


St. Anthony. 






3BN 


St. Bees. 






3B0 


St. Catherine's. 






3BP 


St. Mary. 






3BQ 


St. Tudwals. 






3BR 
3BS 
3BT 
3BU 
3BV 
3BW 


Skerries. 
Smalls. 
Souter Point. 
South Bishop. 
South Foreland. 
South Stack. 


B3L 
B3M 
B3N 
B30 
B3P 


Whitby. 
Winterton. 
Withernsea. 
Wolf Rock. 


3BX 


Southwold. 






3BY 


Spurn. 






3BZ 


Start. 






B3A 


Stoneness. 






B3C 








B3D 








32273 






F 2 



84 





Siigrnt- Vessels. 




liignt- vessels — 


iS6*4 


Bahama Bank. 


JtJ Li 


Gabbard, Outer. 


T3 ojy 
rSorX 


Barrow. 


IslVlo 


Galloper. 


T1QG 


Breaksea. 




Girdler. 


B3T 




B03 


Goodwin, East. 






TIP 1 ? 


1-1 rt/^/i Tin n ^J^\i»4"ri 

VjrOOUWill, rNOIOU. 






BQ3 


Goodwin, South. 






BR3 


Gull. 






BS3 




B3U 


Oarnnrvoii Rav 






B3V 


Calshot. 






B3W 


Cardigan Bay. 






B3X 


Cockle. 






B3Y 


Cork. 


BT3 


Haisbro'. 


B3Z 


Gorton. 


BU3 


Helwick. 


BA3 


Cross Sand. 


BV3 


TT IT. J O 

Holyhead Spare. 


BC3 




BW3 


BD3 


Dee. 






BE3 


Dowsing, Inner. 


BX3 


Kentish Knock. 


BF3 


Dowsing, Outer. 


BY3 




BG3 


Dudgeon. 






BH3 












BZ3 


Leman and Ower. 






3CA 


London, Spare. 


BI3 


Edinburgh Channel. 


3CB 


Longsand. 


BJ3 


English and Welsh Grounds. 


3CD 


Lynn Well. 


BK3 




3CE 





85 





Xiig-ht-Vessels — cont. 




Iiig-bt- Vessels— cont. 


3CF 


Milford, Spare. 


3CU 


St. Goven. 


3CG- 


Morecambe Bay. 


3CV 


St. Nicholas. 


30H 


Mouse. 


3CW 


Scarweather. 


3CI 




3CX 


Selker. 






3CY 


Seven Stones. 






3CZ 


Shambles. 






C3A 


Shipwash. 






C3B 


Smiths Knoll. 






C3D 


Spurn. 






C3E 


Sunk. 


3CJ 


Nab. 


C3F 


Swin Middle. 


3CK 


Newarp. 


C3G 




3CL 


Nore. 






3CM 












C3H 


Tongue. 






C3I 




3CN 


Owers. 






300 












C3J 


Varne. 






C3K 





Princes Channel. 



Royal Sovereign. 



C3L 
C3M 
C3N 
030 



Warner. 
Would 
Wreck Light. 



86 





j 

Xiig-ht- Vessels — cont. 




Buoys — cont. 


C3P 


Yarmouth, Spare. 


CW3 


Barrow Deep, No. 8. 


C3Q 




CX3 


Barrow Deep, No. 9. 






CY3 


Barrow Deep, No. 10. 






CZ3 


Barrow Deep, No. 11. 






3DA 


Barrow Deep, No. 12. 






3DB 


Barrow Deep, No. 13. 






3DC 


Barrow Deep, No. 14. 






3DE 


Barrow Deep, No. 15. 




Buoys. 


3DF 


Barrow Deep, No. 17. 


C3R 


Aberdovey, Inner. 


3DG 


Bartholomew, North. 


C3S 


Aberdovey, Outer. 


3DH 


Bartholomew, South. 


C3T 


Aberdovey Bar. 


3DI 


Bawdsey, N.E. 


C3U 


Aberdovey, S.E. Spit. 


3DJ 


Bawdsey, S.W. 


C3V 


Admiralty, East. 


3DK 


Bawdsey, Middle. 


C3W 


Admiralty, "West. 


3DL 


Beach End. 


C3X 


Admiralty, Danger Limit. 


3DM 


Bench Head. 


C3Y 


Air. 


3DN 


Berrow. 


C3Z 


Air, S.E. 


3DO 


Bideford Bar. 


CA3 


Aldboro' Napes, North. 


3DP 


Bideford Fairway. 


CB3 


Aldboro' Napes, South. 


3DQ 


Black Deep, No. 1. 


CD3 


Aldboro' Ridge. 


3DR 


Black Deep, No. 2. 


CE3 


Andrews. 


3DS 


Black Deep, No. 3. 


CF3 


Archdeacon. 


3DT 


Black Deep, No. 4. 


CG3 




3DU 


Black Deep, T.H. Service. 






3DV 


Black Rock. 






3DW 


Black Tail Spit. 






3DX 


Blakeney Overfalls. 






3DY 


Blyth, West. 






3DZ 


Blyth, Middle. 






D3A 


Blyth, East. 


CH3 


Baggy Leap. 


D3B 


Bolivar. 


CI3 


Bahama Bank Light Watch. 


D3C 


Bondicar Bush. 


CJ3 


Bar, East. 


D3E 


Boulder. 


CK3 


Barnard, East. 


D3F 


Brake, Middle. 


CL3 


Barnard, Soutb. 


D3Gr 


Brake, North. 


0M3 


Barnard, S.W. 


D3H 


Brake, South. 


CN3 


Barnard, S.E. 


D3I 


Brake, Patch. 


C03 


Barnard, West. 


D3J 


Bramble, East. 


CP3 


Barrow Deep, No. 1. 


D3K 


Bramble, West. 


CQ3 


Barrow Deep, No. 2. 


D3L 


Bramble, South. 


CR3 


Barrow Deep, No. 3. 


D3M 


Breaksea. 


CS3 


Barrow Deep, No. 4. 


D3N 


Bridgirdle. 


CT3 


Barrow Deep, No. 5. 


D30 


Broadstairs Knoll. 


CU3 


Barrow Deep, No. 6. 


D3P 


Bug, No. 1. 


CV3 


Barrow Deep, No. 7 


D3Q 


Bug, No. 2. 



87 



Buoys — cont. 
Bug, No. 3. 
Bull Hill. 
Bullock Patch. 
Burnham Flats. 
Burnham Ridge. 
Buxey, North. 
Buxey, South. 
Buxey, West. 
Bwch. 



DB3 


Caermarthen. 


DC3 


Caistor Elbow. 


DE3 


Caistor, Middle. 


DF3 


Caistor, North. 


DG3 


Caistor, South. 


DH3 


Cant. 


DI3 


Cant, East. 


DJ3 


Cant Edge. 


DK3 


Cant, Middle. 


DL3 


Cardiff, East. 


DM3 


Cardiff Hook. 


DN3 


Cardiff, Middle. 


D03 


Cardiff Spit. 


DP3 


Cardiff, West. 


DQ3 


Cardigan Watch. 


DR3 


Careg-y-Trai. 


DS3 


Carnarvon Watch 


DT3 


Causeway. 


DU3 


Cawdy. 


DV3 


Chapel. 


DW3 


Chapel, West. 


DX3 


Chester Flat. 


DY3 


Christchurch Ledge. 


DZ3 


Clevedon. 


3EA 


Cliff Foot Rocks. 


3EB 


Cliff, North. 


3EC 


Clipera Rocks. 


3ED 


Coal Rock. 





Buoys — cont. 


3EF 


Cockburn Shoal. 


3EG 


Cockle, North. 


oJJjli 


Cockle, N.E. 


3EI 


Cockle, S.E. 


3EJ 


Colne Bar. 


EJ IV 


Columbine, 




Columbine Spit. 


3EM 


Congar Rocks. 


9Tjl"VT 

oEJS) 


Constable, North. 


3EO 


Constable, West. 


3EP 


Conway Fairway. 


3EQ 


Conway River, South Deep. 


n i; 1 1 






No. 1. 


Q 1 ' '] ' 

oJii 1 


No. 2. 


QTPTT 

6iU U 


No. 3. 


3EV 


No. 4. 


3EW 


Copperas Rock. 


oEX 


Coquet, N.E. 


3EY 


Coquet, N.W. 


3EZ 


Coquet, SW. 




Gorton, North. 


E3B 


S~i j_ ~\-r T7\ 

Corton, N.E. 


E3C 


Corton, N.W. 


E3D 


Corton, South. 


E3F 


Corton, S.E. 


E3G 


Corton, S.W 


E3H 


Cork Sand. 


E3I 


Covenitne. 


E3J 


Cowes Harbour, No. 3. 


E3K 


Cross Sand, East. 


E3L 


Cross Sand, Middle. 


E3M 


Cross Sand, N E. 


E3N 


Cross Sand, South. 


E30 


Culver, East. 


E3P 


Culver, North. 


E3Q 


Culver, West. 


E3R 


Cutler, North. 


E3S 


Cutler, South. 


E3T 





88 





Buoys— cow*. 




Buoys — cotit. 


E3U 


Danger Patch. 


3FL 


Exe, No. 13. 


E3V 


Deal Bank. 


3FM 


Exe, No. 15. 


E3W 


Deeps. 


3 FN 


Exe, No. 17. 


E3X 


Dike. 


3FO 


Exe, No. 19. 


E3Y 


Docking, N.E. 


3FP 


Exe, No. 21. 


E3Z 


Docking, West. 


3FQ 


Exe, No. 23. 


EA3 


Docking, S.E. 


3FR 


Exe, No. 25. 


EB3 


Dover Pier Works. 


3FS 


Exe, No. 27. 


EC3 


Dowsing, N. Inner. 


3FT 


Exe, No. 29. 


ED3 


Dowsing, S. Inner. 


3FU 




EF3 


Dowsing, N. Outer. 






EG-3 


Dowsing, S. Outer. 






EH3 


Dowsing, Outer Watch. 






EI3 


Dudgeon Watch. 






EJ3 


Dudgeon, East. 






EK3 
EL3 




3FV 


Falmouth, St. Anthony. 




3FW 


Falmouth Castle. 


EM3 




3 FX 
3FY 
3FZ 


Falmouth, E. Narrows. 
Falmouth, W. Narrows. 
Falmouth, St. Just. 
Falmouth, Vilt. 


EN3 
E03 
EP3 
EQ3 
ER3 
ES3 
ET3 


Eagle. 

Eagle, North. 
Earwig. 

Eastborough Head. 
Eel Point. 
Elbow. 

Elbow, North. 


F3A 
F3B 
F3C 
F3D 
F3E 

F3G 

F3H 


Fairy. 

Felixstowe Ledge. 

Filey Brig. 

Firefly. 

Flemmings. 

Flint. 

Foulness. 


ETJ3 


Elbow, N.W. 


F3I 




EV3 


Elbow (River Dee). 






EW3 


Ethel Rock. 






EX3 


Exe Fairway. 






EY3 


Exe, No. 1. 






EZ3 


Exe, No. 2. 






3FA 


Exe, No. 3. 


F3J 


Gabbard, Inner North. 


3FB 


Exe, No. 4. 


F3K 


Gabbard, Inner South. 


3FC 


Exe, No. 5. 


F3L 


Gabbard, Inner West. 


3FD 


Exe, No. 6. 


F3M 


Gabbard, Outer Watch. 


3FE 


Exe, No. 7. 


F3N 


Gabbard, Outer North. 


3FG 


Exe, No. 8. 


F30 


Gabbard, Outer South 


3FH 


Exe, No. 9. 


F3P 


Galloper Watch. 


3FI 


Exe, No. 10. 


F3Q 


Galloper, North. 


3FJ 


Exe, No. 11. 


F3R 


Galloper, East. 


3FK 


Exe, No. 12 


F3S 


Galloper, West. 



89 





Buoys — cont. 


Jb ar 


Gilman, East. 


F3U 


Giltar, East. 


F3V 


Girdler Elbow. 


roW 


/"N * 17 TIT n 

Girdler, N.E. 


F3X 


Girdler, North. 


F3Y 


Girdler, South. 


F3Z 


Girdler, East. 


FA3 


Girdler, S.E. 


FB3 


Girdler, E. Elbow. 




Girdler, Middle. (See supple- 




ment.) 


r L5 


Girdler Spit. 


FD3 


Girdler, West. 


TTI T7 1 O 


Goodwin Fork. 


.tGd 


Goodwin, East. 


k Ho 


Goodwin Knoll. 


FI3 


Goodwin, North. 


FJ3 


Goodwin, N.E. 


FK3 


Goodwin, N.W. 


£ L3 


Goodwin, South. 


x Mo 


Goodwin, S.E. 


FN3 


Goodwin, S.W. 


F03 


Gore. 


FP3 


Gore, Middle. 


FQ3 


Governor. 


FR3 


Grain Spit. 


FS3 


Greenfield Gut. 


FT3 


Green Grounds, Inner. 


FU3 


Green Grounds, Inner, S.W. 


FV3 




FW3 


Ground, E. Middle. 


FX3 


Guard. 


FY3 


Gull. 


FZ3 


Gull, West. 


3GA 


Gunfleet, Middle. 


3GB 


y^i n i tit T 1 

Gunfleet, N.E. 


3GC 


Gunfleet Spit. 


3GD 


Gunfleet, S.W. 


3GE 


Gunfleet, West. 


3GF 


Gunner. 


3GH 


Gurnard Ledge. 


3GI 







Buoys — cont. 


3GJ 


Haisbro', East. 


3GK 


XT "1 5 TiT HAT* ^ 11 

Haisbro , N. Middle. 


3GL 


TT "1 1 Iff' J J1 

Haisbro , Middle. 


3GM 


Haisbro', North. 


3GN 


Haisbro', South. 


3GO 


Haisbro , couth IVliaale. 


3GP 


Haisbro', S.W. 


3GQ 


tlam Orat. 


oGK, 


Hammond's Knoll, South. 


3GS 


Hammond s Knoll, North. 


3GT 


Hampsted Ledge. 


3GU 


Hatts. 


3GV 


Hauxley Point. 


3GW 


Heaps. 


3GX 


Helwick, East. 


3GY 


Helwick Swatchway. 


3GZ 


Helwick, West. 


G3A 


High Cliff, North. 


G3B 


TT * 1 /"N 1 • p(t CI I 1 

High Cliff, South. 


GoC 


Hill Head. 


G3D 


Holm, East. 


G3E 


Holm End. 


G3F 


Holm, Middle. 


IroH 


Holm, North. 


G3I 


Holm, N.W. 


G3J 


Holm, South. 


Ci QT7" 


TT-l C TIT 

Holm, S.W. 




Holm, West. 


VTOJVL 


Honeycomb Kock 


G3N 


Hook Spit. 


IjroU 


Horse. 


G3P 


Hoyle, South. 


Gotj 


Hoyle, S.W. 


G3R 


Hoyle, East. 


G3S 


Hoyle, West. 


G3T 


Hoyle Spit. 


G3U 


Hugo. 


G3V 





90 





Buoys — cont. 




Buoys— cont. 


G3W 


J enkin. 


3HB 


Longsand, West. 


G3X 




3HC 
3HD 
3HE 
3HF 
3HG 
3HI 
3HJ 


Longsand, West Middle. 

Longsand, South. 

Longsand Watch. 

Long Scar. 

Lowlee. 

Lugo. 

Lune. 


G3Y 
G3Z 
GA3 


Kenfig. 

Kentish Knock Watch. 
King William Bank. 


3HK 
3HL 
3HM 


Lymington Spit. 
Lynn Knock, North. 
Lynn Knock, South. 


GB3 


Knight Errant Patch. 






GC3 


Knob (Gas). 






GD3 


Knob, East. 






GE3 


Knob, North. 






GF3 


Knock, Middle. 






GH3 


Knock, South. 






GI3 
GJ3 
GK3 

GL3 
GM3 
GN3 


Knock, South Watch. 

Knock, North. 

Knock, John (Gas). 

Knock, John, East. (See 
supplement.) 

Knoll, South. 

Knoll (Gas). 

Knowl, N.W. 


3HN 

3HO 

3HP 

3HQ 

3HR 

3HS 

3HT 

3HU 

3HV 

3HW 

3HX 

3HY 

3TTZ 

II' ) A 

noii 


Mackenzie. 
Manacles. 
Maplin. 
Maplin, East. 
Maplin Edge. 
Maplin, N.E. 
Maplin, S.E. 
Maplin Spit (Gas). 
Maplin Spit. West. 
Margate, East. 
Margate, South. 

Mnrcraf.p S E 
IX/Ti^^Ti anral TJnplr 
lYllCKIie, JJJdst. 


G03 


Last, East. 


1 1 ■ ) 1 > 


ivxiciv-iie oioujuu. ouuuu ^ \j uaiixwsi j. 


GP3 


Last, Middle. 




IVllQUie OlOUIlU DO U 111 ^.DilolOl 


GQ3 


Last, West. 




Channel). 


GR3 


Leigh Spit. 


H3D 


Middle, N.E. 


GS3 


Leman, North. 


H3E 


Middle, S.E. 


GT3 


Leman, South. 


H3F 


Middle, S.W. 


GU3 


Leman and Ower Watch 


H3G 


Middle, West. 


GV3 


Lepe, East. 


H3I 


Middle, North Hook. 


GW3 


Lepe, West. 


H3J 


Middle, West Hook. 


GX3 


Lime Wharf. 


H3K 


Middle Ridge (Bideford). 


GY3 


Longnose. 


H3L 


Mixon. 


GZ3 


Longsand, S.W. 


H3M 


Morecambe Bay Watch. 


3HA 


Longsand Head. 


H3N 


Morte Stone. 



91 





Suoys — cont. 


■ 


Suoys — cont. 


H30 


Mostyn, N.E. 


HU3 


Ovens (Gas). 


H3P 


Mostyn, No. L 


HV3 


Overfalls. 


H3Q 


Mostyn, No. 2. 


HW3 


Owers, Middle. 


H3R 


Mostyn, No. 3. 


HX3 


Ower, North. 


H3S 


Mountmopus. 


HY3 


Ower. N.E. 


H3T 


Miiaqp] Rpr) 

1JCU. 


HZ3 


Owpt Rah t,h 


H3U 




3IA 


Oyster. 






3IB 




H3V 


Nash, East. 






H3W 


Nash, Middle. 


3IC 


Page Ledge. 


H3X 


Nash, Middle East. 


3ID 


Pakefield Gatway. 


H3Y 


Nash, West. 


3IE 


Pan Bush. 


H3Z 


Newcome (Bristol Channel). 


3IF 


Pansand, N. 


HA3 


Newcome (English Channel). 


3IG 


Pansand, N.E. 


HB3 


Newcome, North. 


3IH 


Pansand Spit. 


HC3 


Newcome, N.E. 


3IJ 


Pansand, West. 


HD3 


Newcome, N.W. 


3IK 


Patches. 


HE3 


Newcome, South. 


3IL 


Patch, Middle, N.E. 


HF3 


Newcome Spit. North. 


3IM 


Patch, New. 


HG3 


Newcome, S.E. 


3IN 


Patch, N.W. 


HI3 


Newcome, S.W. 


310 


Patch, Middle Spit. 


HJ3 


Newcome, West. 


3IP 


Patch, Middle, S.E. 


HK3 


Nore Sand. 


3IQ 


Peverel Ledge. 


HL3 


North Bank. 


3IR 


Platters. • # 


HM3 




3IS 


Pollard Spit. 






3IT 


Prestatyn. 






31 U 


Prince Consort. 






3IV 


Priory Spit. 






3IW 


Protector. 






3IX 


Pullar. 






31 Y 


Pullies. 






3IZ 




HN3 


Oaze, East (Gas). 






H03 


Oaze, Middle. 






HP3 


Oaze, North. 






HQ3 


Oaze, West. 






HR3 


Old Wreck (Scilly). 






HS3 


One Fathom, East. 






HT3 


One Fathom, West. 







92 



I3A 
I3B 



Buoys — cont. 
Quern. 



13C 

I3D 

I3E 

I3F 

I3G 

I3H 

I3J 

I3K 

I3L 

I3M 

I3N 

130 

I3P 

I3Q 

I3R 

I3S 

I3T 

I3U 

I3V 

I3W 

I3X 

I3Y 

I3Z 

IA3 

IB3 

IC3 

ID3 



Race's Bank, North. 

Race's Bank, South. 

Rainie Spit. 

Ramsgate Fairway, N. 

Ramsgate Fairway, Middle. 

Ramsgate Fairway, S. 

Reculver. 

Redsand. 

Redsand, East. 

Rhoscolyn. 

Rhyl, North. 

Rhyl, West. 

Ridge. 

Ridge, Inner . 
Ridge, Outer. 
Rings. 

River Middle. 
River Middle, East. 
River Middle, West. 
Rocks, West. 
Rosse Spit. 
Royal Sovereign. 
Rough. 
Runnelstone. 
Ryde Middle, S.E. 
Ryde Middle, West. 



IE3 
IF3 
IG3 
IH3 



Salisbury, East. 
Salisbury, Great. 
Salisbury, Middle. 
Salisbury, South. 





Buoys — cont. 


IJ3 


Salisbury Spit, South. 


IK3 


Salisbury Swatehway. 


IL3 


Salt Mead. 


IM3 


Salt Scar. 


IN3 


Sand End. 


103 


Sand Ridge. 


IP3 


Sand Spit. 


IQ3 


Sand Spit (St. Tadwals). 


IR3 


Scarweather, East. 


IS3 


Scarweather, South. 


IT 3 


Scarweather, North. 


IU3 


Scarweather, West. 


IV3 


Scroby Elbow. 


IW3 


Scroby Hook. 


1X3 


Scroby, Middle. 


IY3 


Scroby, North. 


IZ3 


Scroby, N.W. 


3JA 


Scroby. South. 

J! 


3JB 


Scroby, South Elbow. 


3JC 


Scroby Spit, South. 


3JD 


Scroby, S.W. 


3JE 


Scroby, West. 


3JF 


Sea Reach, No. 1. 


3JG 


Sea Reach, No. 2. 


3JH 


Spa T?,P!if*n No R 


3JI 


Sea Reach, No. 4. 


3JK 


Seaton. 


3JL 


Seldom Seen. 


3JM 


Selker Watch. 


3JN 


Sellebrunnen. 


3 JO 


Sheerness, Middle (Gas). 


3JP 


Shelf North 


3JQ 


Shelf, South. 


3JR 


Shelley. 


3JS 


Sherringham, East. 


3JT 


Sherrmgham, West. 


3JU 


Shingles Elbow. 


3JV 


Shingles Elbow {Needles). 


3JW 


Shingles, N.E. (Needles). 


3JX 


Shingles, S.W. (Needles). 


3JY 


Shingles, N.W, 


3JZ 


Shingles, South. 


J3A 


Shingles, S.E. 


J3B 


Shingles, S.W. 


J3C 


Shingles, East. 



93 





Buoys — cont. 




Buoys — cont. 


J3D 


Shingles, West. 


JV3 


Sunk West. 


J3E 


Shingles, West Middle. 


JW3 


Swin Spitway. 


J3F 


Shingles, Middle. 


JX3 




J3G 


Shingles, North. 






J3H 


Shingles, N.E. (Gas). 






J3I 


Shingles, Patch No. 1. 






J3K 


Shingles, Patch No. 2. 






J3L 


Shipwash, South. 


JY3 


Talacre. 


J3M 


Shipwash, East. 


JZ3 


Tees Fairway. 


J3N 


Shipwash, N.E. 


3KA 


Tees River, East Side — 


J30 


Shipwash, West. 


3KB 


No. 1, East Side. 


J3P 


Shipwash, S.W. 


3KC 


No. 2, East Side. 


J3Q 


Shipwash, N.W. 


3KD 


Bar. 


J3R 


Shipwash, S.E. 


3KE 


JNo. o, rjast oicie. 


J3S 


Shivering Sand. 


oivb 


' 1 '/-li-io T-r i Trmi Vv not ri a 

J. QQa iilVcI, VVchb OlvUJ 


J3T 


Shoal, Inner. 


DjtVVX 


No 1 Wp^t Side 


J3U 


3KH 


No. 2, West Side. 


Shoebury, East. 


3KI 


No. 3, West Side. 


J3V 


Shoebury, Middle. 


3KJ 


No. 4, West Side. 


J3W 


Shoebury, South (Gas). 


3KL 


No. 7, West Side. 


J3X 


Shoebury, West. 


3KM 


No. 8, West Side. 


J3Y 


Shotley Spit. 


3KN 


Ten feet Bank. 


J3Z 


Size well Bank. 


3KO 


Thorn Knoll. 


JA3 


Skerries Bank (Bell buoy). 


3KP 


Thorn, North. 


JB3 


Smithic, North. 


3KQ 


Thorn Rock. 


JC3 


Smithic, South. 


3KR 


longue, Hiast. 


JD3 


Smiths Knoll, Watch. 


D 1\ Q 




JE3 


Spaniard, East. 


f\ 1 




JF3 


Spaniard, Middle. 


oJ\.U 


Tongue, South. 


JG3 


CSiv V 


X WU iccu JJdllii.. 


Spaniard, West. 


OJx W 


lOwV XiiiVci ^ v^clcl 111(11 llltJU^. 


JH3 


Spaniel. 


IVA_ 


1NU. X. 


JI3 


Spanish Ledge. 


oiv x 




JK3 


Spile. 


olvZi 


IN O. D, 


JL3 


Spile, East. 




IN O. *±, 


JM3 


Spit, North. 


• K3B 


JNO. 0. 


JN3 


Spit, N.E. 


K3C 


No. 6. 


J03 


Spit, South. 


K3D 


No. 7. 


JP3 


Spit, S.W. 


K3E 


Tusker Rock 


JQ3 


Sprat Ridge. 


K3F 




JR3 


Stone Banks. 




JS3 


Stones. 






JT3 


Street. 






JU3 


Sunk Head, 







94 





Buoys — cont. 




Buoys — cow*. 


K3G 


Usk, East. 


KL3 


Workington, North. 


K3H 


Usk, West. 


KM3 


Workington, South. 


K3I 




KN3 








K03 


Yantlet 


K3J 


Varne Watch. 


KP3 






Varne, JN .Hi. 






K3M 


Victoria. 






K3N 














aeacoiis* 






&Ho 


Ashey Down. 






IVXiO 


iiir JrOinii lJlgilLiliOUae. 


TZ9J\ 
±VOU 


Wallet Spitway. 








Vv arden Ledge. 






IV, 


Wedge. 








VV ClOll _LJ. rv . 






i\ -jo 


VV clSUIIldll. 






IV. > X 


Wj nifo It"q v 
VV 1 ! . 1 ■'. \ ■ 1 . 






IVo U 


Whitaker, South. 




T>,, 11, 


IVo V 


WViii-lvu T?apV 

vv niTjuy jliiOck. 


iv 1 


Bawdsey. 


JVO VV 


VV lllUJ-llgj ilidsl. 


JvUo 


JjiaCK xtOCK.. 


IV A 


VV IllT/lUg XlUUK. 


JV V O 


Buxey . 


iv o i 


VV Illblllg, li.XJ. 


iv W O 


J_> VV L/ 1 1 AltJclU. 


XVOZi 


vv mumg, r>. vv . 






JVAo 


vv nitstaDie oureeij. 






JvrSo 


W^ inter. 






JvOo 


Wintertonness. 






IV Do 


Winterton Ridge, South. 






iVEJO 


Winterton Ridge, North. 








V¥ J-JO/oU* 






KG3 


Wolves, West. 


KX3 


Checkstone. 


KH3 


Woodbridge Bar. 


KY3 


Chwislen Rock. 


KI3 


Woodbridge Haven. 


KZ3 


Coal Rock, North. 


KJ3 


Woolpack. 


3LA 


Coal Rock, South. 



95 





Beacons— cont. 




Seacons — emit. 


3LB 


Cresser. 


3LS 


Kickergill. 


3LC 


Crow (Milford). 


3LT 




3LD 


Crow (Stilly). 






3LE 




3LU 
3LV 


Landguard (two). 
Llanstaphen. 


3LF 


Ferryside. 






3LG 




3LX 
3LY 
3LZ 

L3A 


Margate Hook. 
Margate, North. 
Middle Ground. 
Mixon. 

Middle Hummock. 


QT TT 

Dull 


Gear Kock. 


L3B 


Monkton. 


3LI 


Girdler. 






3LJ 


Grande Anquette. 






3LK 


Gribben Head. 






3LM 








3LN 




L3C 
L3D 
L3E 

T 1 > 1? 


Naze Tower. 

*Nelson's Monument (Yarmouth) 
North Down Tower. 


3L0 


Harry Furlong. 






3LP 


Hoe. 






3LQ 
3LR 




L3G 
L3H 
L3I 


Pansand. 
Perch Rock. 
Portland Bill. 



* This Beacon is not under the jurisdiction of the Trinity House, 



96 





Beacons— cont. 




Tog Signal Stations. 


L3J 


Raymond. 


LC3 


Penlee Point. 


L3K 


Reculvers. 


LD3 


North Stack. 


L3M 


Reading Street. 






L3N 


Rhoscolyn. 






L30 


Runnelstone, High and Low. 












District Storehouses. 






LE3 


Blackwall. 


L3P 


St. Helen's. 


LF3 


Cardiff. 


L3Q 


St. Martin's Day Mark. 


LG3 


East Cowes. 


L3R 


Shag Rock. 


LH3 


Harwich. 


L3S 


Shingles, N.W. 


LI3 


Holyhead. 


L3T 


Shingles, North. 


LJ3 


Neyland. 


L3U 


Shingles, South. 


LK3 


Penzance. 






LM3 


Ramsgate. 






LN3 


Yarmouth. 


L3V 


Udder. 












Buoy Stores. 






L03 


Aberdovey. 






LP3 


Bideford. 


L3W 


Vrogue (two). 


LQ3 


Carmarthen. 




LR3 


Exmouth. 






LS3 


Tees. 






LT3 


Coquet. 






LU3 


W oouoriuge. 


L3X 


West Mouse. 






L3Y 


Whitaker. 






L3Z 


Woodbridge (four). 






LA3 


Woolhouse. 






LB3 


Woolpack. 












Steam and Sailing- 








Vessels. 






LV3 


Alert. 






LW3 


Argus. 






LX3 


Ariel Steam Launch. 



97 





Steam Vessels— cont. 




Steam Vessels — cont. 


LY3 


Irene. 


3MG 


Triton. 


LZ3 


Irene's Steam Launch. 


3MH 


Vestal. 


3MA 


Mermaid. 


3MI 


Vestal's Steam Launch. 


3MB 


Ready. 


3MJ 


Warden. 


3MC 


Satellite. 


3MK 




3MD 


Siren. 


3ML 




3ME 


Siren's Steam Launch, 


3MN 




3MF 


Stella. 

• 


3M0 





SUPPLEMENTARY SIGNALS (to be allotted as required). 



laighthouses. 



Eaight Vessels and Steam 

Vessels. 



M3Q 

M3R 

M3S 

M3T 

M3U 

M3V 

M3VV 

M3X 

M3Y 

M3Z 

MA3 

MB3 

MC3 

MD3 

ME3 

MF3 

MG-3 

MH3 

MI3 

MJ3 

MK3 

ML3 

MN3 

M03 



MP3 
MQ3 
MR3 



Isig-nt Vessels and Steam 
Vessels - cont. 



Buoys and Beacons. 

Knock John East. 
Girdler, Middle. 



32273 



98 





Buoys and Seacons -cont. 




Buoys and Beacons — cord. 


MS3 




N3L 




MT3 




N3M 




MU3 




N30 




MV3 




N3P 




MW3 




N3Q 




MX3 




N3R 




MY3 




N3S 




MZ3 




N3T 




3NA 


- ......... ~: 


N3U 




3NB 




N3V 




3NC 




N3W 




3ND 




N3X 




3NE 


• 


N3Y 




3NF 




N3Z 




3NGr 




NA3 




3NH 




NB3 




3NI 




NC3 




3NJ 




ND3 




3NK 




NE3 




3NL 




NF3 




3NM 




NG3 




3N0 




NH3 




3NP 




NI3 




3NQ 




* NJ3 




3NR 




NK3 




3NS 




NL3 




3NT 




NM3 




3NU 




N03 




3NV 




NP3 




3NW 




NQ3 




3NX 




NR3 




3NY 




NS3 




3NZ 




NT3 




N3A 




NU3 




N3B 




NV3 




N3C 




NW3 




N3D 




NX3 




N3E 




NY3 




N3F 




NZ3 




N3G 








N3H 








N3I 








N3J 








N3K 









99 



SCOTLAND. 





Xiig-htbouses. 




Xiig-hthouses — cont. 


30A 


Ailsa Craig. 


03C 


Devaar. 


30B 


Ardnamurchan. 


03D 


Dhuheartach. 


30C 


Auskerry. 


03E 


Douglashead. 


' ) V / 1 7 






Dunnet Head. 








Dunvegan. 






Uorl 




30E 


Baltasound. 






30F 


Barnsness. 






30G 


Barrahead. 






30H 


Bass Rock. 


031 


Elie Ness. 


301 


Bell Rock. 


03J 


Eyre Point, Raasay. 


30J 


Bressay. 


03K 




oOJy 


I >iH iKinness. 






OUL 


Butt of Lewis. 






30M 












03L 


Fair Isle, North. 






03M 


Fair Isle, South. 


30N 


Calavay. 


03N 


Fidra. 


30P 


Cantickhead. 


03P 


Fladda. 


30Q 


Cape Wrath. 


03Q 


Flamian Islands. 


30R 


Carloway. 


03R 


Fuglaness. 


30S 


Castlebay. 






30T 


Cava. 






30U 


Chanonry Point. 






30V 


Chickens Rock. 






30W 


Clett Tower. 






30X 


Corran. 






30Y 


Corsewall. 


OSS 


Girdleness. 




Covesea Skerries. 


03T 




03A 


Cromarty. 






03B 






* 



32273 



100 





Eti&'Kl'.liOHCiAci cnni. 




Iiiirlitliouses rant, 


03U 


Hsllyar Holm. 


0S3 


Loch Erriboll. 


03V 


Heston. 


0T3 


Loch Ryan. 


03W 


Hillswick. 


0U3 




03X 


Holburn Head. 






03Y 


TTolv TslfiTifl Ttitipt 

A-JLVJ > y U ■ ■ 1 1 '-■ i i ' 1 - i! i 1 '- 1 \. L ■ 






03Z 


Holy Islnnd., Outsr. 






OA3 


TTnv Son Tin TTicrVi 






OB3 


X-L' IV .Mlil'IIU, .1 iV W ■ 






OC3 


TTnvn TTpnrl 

Jl 11 * ' A i L J 1ULU, 






OD3 




0V3 


Macarthur's Head. 


OE3 




0W3 


Monach. 






0X3 


Montroseness. 






0Y3 


Muckle Roe. 






0Z3 


Mull of Eswick. 






A 

oir tx 


Mull nf ftnllnTOn7 






OJL JL> 


i»J- Ull UJ. I\ 1 1 1 li V IP. 






3PC 




OF3 


Inchkeith. 






OG3 


Island Glass. 






OH3 


Isle of May. 






013 












3PD 


Neist Point. 






3PE 


Noness. 






3PF 


North Ronaldshay. 






3PG 


North UQst. 






3PH 


Nosshead. 






3PI 


Noup Head. 


OJ3 


KillantringanJ 


3PJ 


\JJVO 


Kinnaird Head. 






OL3 


Kyleakin 






0M3 


Kyle Rhea. 










3PK 


Oronsay. 






3PL 




0N3 


Langness. 






OP3 


Lismore. 






OQ3 


Little Ross 






OR3 


Lochindaul. 







101 





IiigrhShouses — cont. 




Iiig-hthouses — cont. 


3PM 


Pentland Skerries. 


P3Q 


Tarbetness. 


3PN 


Pladda. 


P3R 


Tiumpanhead. 


3PO 


Point of Ayre. 


P3S 


Tod Head. 


3PQ 




P3T 


Turnberry. 






P3U 




3PR 


Rattray Head. 






3PS 


Rhinns of Islay. 


P3V 


Ushenish. 


OUT 

or I 


Rhuvaal. 


ro W 




3PU 


Rona. 






3PV 


Rova Head. 






3PW 






I 






PDY . 

roA * 


i 

Vaila Sound. 






JTO 9 




3PX 


St. Abb's Head. 






3PY 


Sanda. 






3PZ 


Scarnish. 






P3A 


Skerry of Ness. 






P3B 


Skerryvore. 






P30 


Skervuile. 


P3Z 


Weaver Point. 


P3D 


Sound of Mull. 


PA3 


Whalsey Skerries. 


P3E 


Start Point. 


PB3 


Whitehill of Vatsetter. 


P3F 


Stornoway. 


PC3 




P3Gr 


Stourhead. 






P3H 


Stroma. 






P3I 


Stronsay. 






P3J 


Sule Skerry. 






P3K 


Sumburgh Head. 






P3L 


Sutherness. 




Iiight Vessel. 


P3M 


Swona. 


PD3 


North Carr. 


P3N 


Symbisterness. 


PE3 




P30 




PF3 





102 





Clas Iiigrhtships. 




• 

Buoys — cont. 


PG3 


Otter Rock (Bell). 


3QD 


Bogha Nuadh (Gas). 


PH3 


Skeirinoe (Bell). 


3QE 


Bo-na- I'amachd. 


PI3 




3QF 


Bo-na Sliginach. 


PJ3 




3QG 


Bono Rock. 






3QH 


Bo Rock. 






3QI 


Bo-vic-chuan. 






3QJ 


Bow Rock. 






3QK 


Broad Ebb (Gas). 






3QL 






Steam Vessels. 






PK3 


Hesperus. 






PL3 


May. 






PM3 


Pharos. 






PN3 


Pole Star. 






P03 




3QM 


Campbelton Outer. 






3QN 


Captain McKillop's Rock. 






3QO 


Castle Bay. 






3QP 


Cath Sgeir (Gas). 






3QR 


Chieftain Rock. 






3QS 


Clackmannan Pool (Gas). 






3QT 


Chbouvin Spit. 






3QU 


Cook's Rock. 




Huoys. 


3QV 




PQ3 


Appin Point (Gas). 


3QW 


Corran Bank, South. 


PR3 


Ardbhan Rock. 


3QX 


Corran Bank, North-west. 


PS3 


Ardluing Point. 


3QY 


Corran Bank, North-east. 


PT3 


Arranman's Barrels. 


3QZ 


Corran Flat. 


PU3 


Avon Rock. 


Q3A 


Corran Ledge, Oban (Gas). 


PV3 




Q3B 


Craig Waugh. 






Q30 


Craigmee or Fort George. 






Q3D 


Crockness Shoal (Gas). 






Q3E 


Cruden Scaurs (Gas ; whistling). 






Q3F 


Cubsay Rock. 






Q3G 


Culchenna Spit (Gas). 






Q3H 


Culloden Rock. 






Q3I 




PW3 


Badh Rock. 






PX3 


Balta Sound. 






PY3 


Barr Rock (Gas). 






PZ3 


Black Rock (Gas). 






3QA 


Binch Rock. 






3QB 


Boaskidale. 






3QC 


Bogha Choilta. 







103 









Buoys — cont. 


Q3J 


Dods Bank (Gas). 


QH3 


Hen and Chickens (Gas). 


Q3K 


Doig's Rock. 


QI3 


Hei wit Rock (Gas ; whistling). 


Q3L 


Drum Sands, East. 


QJ3 




Q3M 


Drum Sands, West (Gas). 






Q3N 








Q30 












QK3 


Inchbrake (Gas). 






QL3 


Iona Bank, S. end. 




Easdale Harbour, North. 


QM3 


Iron Rock Ledges. 


Q3P 




Q3R 


Easdale (Lord's Rock). 






Q3S 


Eda Groina. 






Q3T 












QN3 


Jackal Rock. 


Q3U 


Ferry Rocks. 






Q3V 


Fuenary Spit. 






Q3W 


Fullarton Rock. 




T ipffpviYinvp Pmnt 

XJC L LCI 111VJ1 c J- \tiilv* 






003 


Q3X 






Tiinfrn SsItavw M-i-Jl^ll 
XJIIIi'tl KJiXKjliy 1 VJ£loy» 






l^, n 


i-Jluult/ nwloc 








j_iOCiiyndT>, xLiaau. 












- 




Lochyflat, West. 






y V0 


T iA/ini'T7'!ll i IllTOl 1 

juocuiyciii, vyuuci. 


yo I 


ftalt Skpvrv ffraO 


H Wo 


Longannet. 




fi-inrnlnTYi T?apV 

VTl^ U 1 LI. .1X1 J-fcUtjii.. 




T.i-iTn-r OvQirr PirfVi r»f T^ol't.Vl 
J-iOIlg \_/iai^, -C li uii ox x ui uu 




fi-T*Q >1 O'ATYl f\Yl f. M ( It3'! 1 

vxi til J gem \j u uii i VTcta j. 


y 10 






H-tppti Tclnnri 
\jricci_i xoittiivi. 








Grinds. 






nrvo 


Griilnare Rock. 














Sjr o 


r^nTm^+ Wool /'fiasA 






QG3 












QZ3 


Mackenzie Rock. 






3RA 


Macmillan's Rock (Gas). 






3RD 


Maclean's Rock. 






3RC 


Macosh Rock. 






3RD 


Meiklemee Bank. 



104 



Suoys— cont. 

Middle Bank, West 
Forth. 

Middle Bank, 
Forth (Gas) 

Middle Bank, 
Firth (Gas). 
Middle Bank, Oban (Gas). 
Millbeg Bank*. 
Milleur Point (Gas ; bell). 
Munlochy Shoal (Gas) 



Firth of 
East, Firth of 
L"ast, Inverness 



R3C 
R3D 
R3E 
R3F 
R3G 



Navitty Bank. 

New Hall Bank. 

New Rock, Sound of Mull. 

New Rock, Loch Eil. 

Nigg Sands, East. 

Nigg Sands, West. 

Nine Feet Rock, Lowlandman's 
Bay (Gas). 

North Craig, Firth of Forth 
(Gas). 

North Shoal, N. End (Lerwick). 
North Shoal, S. End (Lerwick). 



R3H 

R3I 

R3J 

R3K 

R3L 

R3M 

R3N 

R30 

R3P 



Otterswick Bay. 
Otterard Rock (Bell). 



R3Q 

R3S 

R3T 

R3U 

R3V 

R3W 

R3X 

R3Y 

R3Z 

RA3 

RB3 

RC3 

RD3 



-cont. 
Pallas. 

Patterson's Rock (Bell). 
Peters Skerries. 
Petty Bank. 



Riddoch Shoal (Gas). 
Riff Bank, East (Gas). 
Riff, Middle, North Edge. 
Riff, Middle, South Edge. 
Riff, Middle, West (Gas). 
Roan Bogha. 

Rock Head, East, Firth 
Forth. 

Rock Head, 
Forth. 



of 



West, Firth of 



Sanda Shoal. 

Sand End, Firth of Forth. 
Scargun. 
Sgier-na-fennag. 
Sgor Rock. 
Skate Bank. 
Skate Bank, East. 
Skeirrat, North-east (Gas). 
Skeirrat, South-west. 
Spit of Scar (Gas). 
String Rock. 
Stromness Harbour. 



105 





Buoys -cont. 




Beacons — cont. 


RE3 


Tain Bar, Fairway. 


RW3 


Branra Rock. 


RF3 


Tain Bar, North. 


RX3 


Brist Rock. 


RG3 


Tain Bar, South. 


RY3 


Bunessan (Gas). 


RH3 


Taing of Barn. 


RZ3 




RI3 


Thill Rock. 






RJ3 


Three Kings. 






RK3 


• 










3SA 


Cairnbulg Briggs. 






3SB 


Calliach Stone. 




Whiteness, Sand End. 


3SC 


Canna (Gas). 






RL3 


3SD 


Carr, North. 


Whitestone Bank (Gas). 


RM3 


3SE 


\JOjL 1 1 OU U bll . 






3SF 


Chuirn Island (Gas). 






3SG 


Covesea Skerries. 






3SH 


Craigton Point (Gas). 






3SI 


Croulin (Gas). 

• 


RN3 


Yule Rock. 






R03 












3SJ 


Dennis Hes-d. 






3SK 


Duart Point (Wm. Black Me- 








morial) (Gas). 






3SL 


Dubh Sgeir (Kerrera) (Gas). 






3SM 






Beacons. 


3SN 


RP3 


Arnish Point (Gas). 






RQ3 












3SO 


Easdale Harbour, East. 


RS3 


Beamer (Gas). 


3SP 


Easdale Harbour, Middle 


RT3 


Barrel of Butter. 


3SQ 


Easdale Harbour, South. 


RU3 


Beist of Holm. 


3SR 


Easdale Harbour (Seil Island). 


RV3 


Bogha-ant-slarraich. 


3ST 


East Vows. 



106 





Beacons — cont. 




Beacons — cont. 


3SU 




S3I 


TCerTVra TCnvth finit 


3SV 


Eigg (Castle Island) (Gas). 


S3J 




3SW 


Eilean Trodda (Gas). 






3SX 












ooJx 


• 

Liaay Isle (Uas). 


3SY 




S3L 


Lady Rock (Lismore) (Gas). 


Glimsholm. 


K3M 
ooivx 


Laggon Rock. 


3SZ 


Green Island (Gas). 




Lappock Rock. 


S3A 


Greinam Island (Gas). 


S30 


Little Ross. 


S3B 


Grey Rocks (Gas) 


S3P 


Loch Inver. 


S3C 




S3Q 


Longman Point. 






S3R 


Loofabaa. 








Lother. 






S3U 




S3D 


Hen and Chickens. 






S3E 












S3V 


Milmore (Gas). 


S3F 


Inner Voder. 


S3W 




S3G 


Isles of the Sea (Gas). 










S3X 


Nevaholm. 


S3H 


Jane Tower. 


S3Y 








S3Z 





107 



Seacons — cont. 
Oronsay Isle. 
Oxcar (Gas). 



Pabba. 



Red Rock. 
Riv. 

Ris-an-tru (Gas). 

Rose Ness Point. 

Rose Ness Point (Gas). 

Ruadh Rock (Gas). 

Ruadh Sgeir (Torranan Rocks). 

Ruff Reef (Gas). 

Rumble Rocks. 



3TD 

3TB 

3TF 
3TG 



3TH 

3TI 

3TJ 



Salachan Point. 
Sanda Harbour. 
Seal Skerry. 
Seid Rock. 
Sgeir-a-scape. 

Sgeir Buklbe (Appin) (Gas). 

Sgeir Yichalea. 

Sgeir-na-badh. 

Skeir Tarsuinn. 

Sgeir Ublihe. 

Skergraitich. 

Skei'namule. 

Small Isles. 



3TK 
3TL 
3TM 



3TN 
3TO 



3TP 
3TQ 
3TR 
3TS 
3TU 



.JBeacons— cont. 

Sound of Barra (Leading Bea- 
cons 2). 

Sound of Harris (Leading Bea- 
cons 2). 
Stroma. 



Trench Shoal. 
Tuesdale Rock. 



Vasa. 
Voulinish. 



Work Head. 



Fog- Signals. 

Ailsa Craig, North. 
Ailsa Craig, South. 



108 



SUPPLEMENTARY SIGNALS (to be allotted as required). 



3TV 

3TW 

3TX 

3TY 

3TZ 

T3A 

T3B 

T30 

T3D 

T3E 

T3F 

T3G 

T3H 

T3I 

T3J 



Lighthouses. 



T3K 

T3L 

T3M 

T3N 

T30 

T3P 

T3Q 

T3R 

T3S 

T3U 

T3V 

T3W 

T3X 

T3Y 

T3Z 

TA3 

TB3 

TC3 

TD3 

TE3 

TF3 

TG3 

TH3 

TI3 

TJ3 

TK3 

TL3 

TM3 

TN3 

T03 



TP3 

TQ3 

TR3 

TS3 

TU3 

TV3 

TW3 

TX3 

TY3 

TZ3 



Buoys and Beacons. 



Light Vessels 
Vessels. 



and Steam 



109 



IRELAND. 





^lighthouses. 




Light houses — cont . 


3TT A 
Ou A 


A ranmore. 


TT-IP 


Donaghadee. 


9TTT> 

oU±> 


Aran Island, N 


TTQT"fc 

UolJ 


Drogheda, h. and W. 




Aran Island, IS. 




Drogheda, N. 


sum 


Ardglass. 




Duncannon Fort. 


3UE 




U3G 


DnnpnTinnTi "N" 

J_/ UJJAsOiJXLLUUa i-i ■ 






U3H 


Dundalk. 


• 




U3I 


Dn n ca rvn ti 

1 J i. \ 1 ! i_ c I 1. Villi. 






U3J 


Tin mm fivp 

J_/ U.I 1 11 LKJX C 






U3K 


IflTTlffiP 






U3L 




3UF 


Balbriggan. 




• 


UIt 


Ballycotton. 






QTTU 


Beeves Rock. 






9TTT 


Berehaven. 






OTT T 

ou J 


Blackhead. 






oUxi. 


JtslacK Hock (iviayoj. 






3TJL 


Black Rock (Sligo). 


U3M 


Eagle Island. 


3UM 


Blacksod Point. 


U3N 


3UN 


Bomore. 




3UO 


Broadhaven. 






3UP 


Bull Rock. 






3UQ 


Buncrana. 






3UR 












U30 


Fastnet Rock. 






U3P 




OUO 


Carlmgford. 






oU ± 


oarlingiord Liougn. 






3UV 


Chaine Tower. 






3UW 


Charlesfort. 






3UX 


Clare Island. 






3UY 


Coney Island, Upper 


U3Q 


Galley Head. 


3UZ 


Coney Island, Lower. 


U3R 


Green Island. 


U3A 


Crookhaven. 


U3S 




U3B 









110 





lighthouses — cont. 




Siighthouses — cont. 


U3T 


Hook Tower. 


U03 


Maiden's Rocks. 


U3V 


Howth Baily. 


UP3 


Metal Man. 


U3W 


Howth Pier. 


UQ3 


Mew Island. 


U3X 




UR3 
US3 
UT3 
UY3 


Mine Head. 
Muglins. 
Mutton Island. 

• 


U3T 


Inishgort. 






U3Z 


Inishowen, E. 






UA3 
TJB3 


Inishowen, W. • 
Inishtearaght. 


UW3 
UX3 

UY3 
UZ3 


Oyster Island. 


UC3 


Inishtrahull. 


Rathlm Island. 

Raf.Vilin o'Bivnp 


UD3 


Kilprpfiann -. 

lill 1 1 1 Mil IHI, 


3VA 


Rini [in T^r^in^" 
- j 1 ' . i ' 1 1 1 1 X U1LIL. 


DE3 


TCillvVmp'R 


3VB 




UF3 


Killybegs Harbour. 


3VC 


Roekabill. 


UG3 


Kingstown, E. 


3VD 




UH3 


Kingstown, W. 






UI3 


Kinsale (Old Head). 






TJJ3 




3VE 
3VF 
3VG 


St. John's Point. 
Samphire Island. 


UK3 
UL3 
UM3 
UN3 


Larne Lough. 
Loophead. 
Lough Swilly. 


3VH 
3VI 
3VJ 
3VK 


Skelligs. 
Slyne Head. 
Spit Bank. 
Straw Island. 




3VL 





Ill 





AJig uinougcs — com. 




itc- v esseis — com. 


3VM 


J. dl Del I JCLOOK. 


V OVjt 


Kish Bank. 


3VN 


-LUIV JLeJldillU. 


v on 




3Y0 


Tuskar. 


V ox 


ijiu.ii.t-i onottis. 


3VP 




V ou 








V O IV 


Ul Uli .TV J. IV 1 U VV XJOiLLa., 






V3L 








V3M 


Skulmartin. 






V3N 


South Arklow Bank. 






V30 


South Rock. 






V3P 




3VQ 


Valencia. 






3VR 


Vidal Bank. 






3VS 














*Rll i\TTCt 






v oy 


A nr»ol i q T? ur 
a UU 1 i < I. JIMM. 






V OXi 


ai nio w . iy ui in. 








iilKlUWj lit), 


3VT 


Wicklow. 


V3T 


Arklow, No. 3. 


3VU 




V3U 


Arklow, No 4. 






V3W 


Arklow, Soulh. 






V3X 


Aughinish Shoal. 






V3Y 




3VW 


Youghal. 




„ 


3VX 












V OZj 


"Rot* T?nplrQ 






T7 A O 

VA3 


Bar Pladdy, Strangford Lough. 






VB3 


Barrels Rock. 






VC3 


Battery Point. 






VD3 


Beal Bar. 






VE3 


Beal Bar (Tail of). 




T, i fr}it a TTaaGAl c 


VF3 


Black Ball Ledge. 


3VY 


|-i n ■pT'0 1 a T-? lr 


VG3 


Black Sod. 


O V Li 


Blackwater Bank. 


VH3 




V OJx 






V3B 


(inn lino' "Rnnlr 

! 1 11 Ll 1 ! 1 'J, lj J 1 1 1 ] 1 I ■ 






V3C 


Coningbeg. 






V3D 








V3B 


Daunt's Rock. 






V3F 






■ 



112 





Buoys — cont. 




Buoys — cont. 


V13 


Blackwater, North. 


3WM 


TT! 1 1 TT> 1 

hiibow Rock. 


TT TO 

VJ3 


T> 1 1 i. "XT CI 

Blackwater, No. 2. 


O VI7 XT 

3 WN 




V 1x6 


T>1 . .1 , j. _„ "NT--. O 

rJlackwater, JNo. o. 






V LS 


Blackwater, South. 






VMo 


Blind Rock. 






VJN3 


Briggs, North. 






VUo 


Briggs, South. 






V ro 


Bullockmore. 






VQ3 


Bulman's Rock. 


3W0 


Finnis Rock. 


VR3 


Burford, North. 


3WP 


Foreland Spit. 


VS3 


Burford, South. 


3WQ 




VT3 


Butter Pladdy. 






VU3 












amp 

VV XV 


i-3-n i ti ova 


VW3 


Calmines. 


•} vv o 


til q Garf Avm fi n Nnvt n 
VTIdobgUIllitlllj XM UI I Li. 


VX3 


Carigeen Rock. 


3 W T 


(rlasso'ft'PTTia'n No 2 


V lo 


Carlingford (Whistling). 


3WU 


Glassgorman, South. 


VZ3 


Carrig Shoal. 


3WV 


Governor. 


3WA 


Clough Cormaek. 


3WX 


Gubnadough, North. 


3WB 


Colpah. 


3WY 


Gubnadough, South. 


3WC 


Courtmascherry Spit. 


3WZ 




3WD 


Cush Spit. 






3WE 












W5 A 
VV Oil 


TToll v TTnntpv T£p11 Tin ctv 

J. J.tJi.1 y JLJL Ull l> ( i , J_>Cll JJUUJ', 


3WF 


Danger Rock. 


VV 01 > 


I 1 t^l V 11./ rV iVUVJi.. 


3WG 


Daunt's Rock. 


W30 


Highland Rock. 


3WH 


Deputy. 


W8D 


Holden's Bed. 


3WI 


Dorinish. 


W?.R 


Horseshoe. 


3WJ 


Dunaha. 


W3F 


Hunter Rock, North. 


3WK 


Dunany. 


W3G 


Hunter Rock, South. 


3WL 


W3H 





113 





Buoys — cont. 




Buoys — cont. 


W3I 


Imogene. 


WM3 


Mackamish Spit. 


W3J 


Inch Flat. 


WN3 


Maiden Rock. 


W3K 


Inch Spit. 


W03 


Margarita, West. 


W3L 


India Ground, North. 


WPS 


Margarita, Bast. 


W3M 


India Ground, South. 


WQ3 


Middle Rock. 


W3N 


Inislyre. 


WR3 


Moneyweights. 


W30 




WS3 


Moulditch. 






WT3 




W3P 


Key Rock. 






W3Q 


Killala Bar. 






W3R 


Killeaney Spit. 


WU3 


North Shear. 


W3S 


Killybegs, Inner. 


WV3 




W3T 


Killybegs, Outer. 






W3U 


Kiiinegar Spit. 






W3V 


Kish, North. 






W3X 


Kish, No. 2. 






W3Y 


Kish, No. 3. 






W3Z 


Kish, No. 4 






WA3 


Kish, No. 5. 


WX3 


Pladdens. 


WB3 


Kish, No. 6, South. 


WY3 


Pollock Rock. 


WC3 




WZ3 


Poulnathollon. 






3XA 




VVD3 


Larne Spit. 






WE3 


Limeburner. 






WF3 


Long Bank, North. 


3XB 


Rinana Shoals. 


was 


Long Bank, No. 2. 


3XC 


Rosebeg. 


WH3 


Long Bank, South. 


3XD 


Rusk, North. 


WI3 


Long Rock. 


3XB 


Rusk, No. 2. 


WJS 


Loo Rock. 


3XF 


Rusk, South. 


VVK3 


Lough Foyle. 


3XG 




WL3 









32273 



114 





Buoys — cont. 




Beacon Perches — cont. 


3XH 


Saltpans. 


X3C 


Black Horses. 


3X1 


Smith's Rock. 


X3D 


Black Rock. 


3XJ 


South Ridge. 


X3B 


Bluick Rocks. 


3XK 


South Rook, Tuskar. 


X3F 


Bowline. 


3XL 


South Rowan. 


X3G 


Burren Rock. 


3XM 


South Shear. 


X3H 




3XN 


Splaugh. 






3X0 


Swillymore. 






OVD 

oAr 












X3I 


Cannon Rock. 






X3J 


Cardy Rock. 






X3K 


Carrick Patrick. 




1 uns. 


X3L 


Carrick Rock. 


3XR 




X3M 


Carrigadillisk. 






X3N 


Carrigeenmore. 






X30 


Carrigna. 






X3P 


Coningbeg Rock. 






X3Q 




OA o 








3XT 












X3R 








X3S 




3XU 


Wallis Rock. 






3XV 


Wheaton Rock- 






3XVV 


White Strand. 






3XY 












X3T 


Foreland Rock. 






X3U 


Fundale Rock. 






X3V 






Beacon Perches. 






3XZ 


Ball Rock. 






X3A 


Baltimore Harbour. 






X313 


Barrels Rock. 







115 



X3W 
X3Y 
X3Z 



Beacon Perches— cont. 
Glandore Harbour (4). 
Gweedore Harbour (2). 



XA3 
XB3 



Highland Rock. 



XC3 
XD3 



Pladdy Lug. 



XK3 
XL3 



XM3 
XN3 
X03 



XP3 
XQ3 
XR3 



XE3 
XF3 



Rutland Harbour (3). 



XG3 
XH3 
XI3 
XJ3 



St. Patrick's Rocks. 
Seal Rock. 
Skulmartin Rock. 



XS3 
XT3 
XU3 



XV3 

XW3 

XY3 

XZ3 

3YA 



Beacon Perches — cont. 
Taylor Rock. 



Valentia Harbour (1). 
Valentia Island, Portnagee. 



Water Rock. 
Wind Rock. 



teacon Towers. 

Angus Rock. 
Aranmore Anchorage. 



Ballagh Eock. 
Bar Rock. 
Black Rock. 
Bone Rock. 



116 





Seacon Towers — cord. 




Seacon Towers — cont. 


3YB 


Capel Island. 


3YN 


Nancy Rock. 


3YC 


Castlemaine. 


3YO 


North Rock 


3YD 




3YP 




3YE 
3YF 


Fishing Point. 


3YQ 
3YR 
3YS 
3YT 


Seal Rock. 
Sligo. 

South Rock. 
Storks Rocks. 


3YGr 


Gun Island. 






3YH 




3YU 
3YV 
3YW 


Tramore Bay (2), 
Eastern Entrance. 

Tramore Bay (3), 
Western Entrance. 


3YI 


Inishkea. 






3YJ 




3YX 
3YZ 


Valencia Harbour (2). 


3YK 


Long Island. 






3YL 




Y3A 
Y3B 
Y3C 
Y3D 


Steam Vessels. 

Alexandra. 

Ierne 

Tearaght. 


3YM 


Inishboffin (2). 


Y3E 
Y3F 





117 



SUPPLEMENTARY SIGNALS (to be allotted as necessary). 



Lighthouses. 



YQ3 

YR3 

YS3 

YT3 

YTJ3 

YV3 

YW3 

YX3 

YZ3 

3ZA 

3ZB 

3ZC 

3ZD 

3ZE 

3ZF 



Light Vessels 
Steam Vessels, 



and 



3ZG 

3ZH 

3ZI 

3ZJ 

3ZK 

3ZL 

3ZM 

3ZN 

3Z0 

3ZP 

3ZQ 

3ZR 

3ZS 

3ZT 

3ZU 

3ZV 

3ZW 

3ZX 

3ZY 

Z3A 



Zii g-ht 
Steam 



Vessels and 
Vessels — cont. 



Buoys and Beacons. 



118 





Buoys and Beacons — cont. 




Buoys and Beacons — cont. 


ZjOB 




7po 




liiKj 




LAjd 




70TV 

Z3D 








Z3E 












Z<r 




won 




Zibro 




L6i± 




7"rr 




Zol 




ZlJ.0 




Z10J 




7 TCt 
tiO 




ZoK 




ZiJti.cS 




79 T 




77 Q 




ZjoIVL 




ZiiVlo 




Z3JN 




Z1JN0 




ZoO 




ZUo 




Z3P 




ZP3 




Z3Q 




ZQ3 




Z3R 




ZR 




Z3S 




ZS3 




Z3T 




ZT3 




70TT 
ZoU 




ZU3 




Z3V 




ZY3 




Z3W 




ZW3 




Z3X 




ZX3 




Z3Y 




ZY3 




ZA3 









119 



PART IV. 



INSTRUCTIONS FOR THE USE OF THE BRITISH 
MOVEABLE SEMAPHORE. 



The Indicator {see Plate I.). 

The Indicator denotes from which side the signs are to be 
read, but when first shown it is to call attention, and may be 
considered the preparative signal. When closed it denotes the 
finish of the communication. 

How to Semaphore by British moveable Semaphore 
or by Hand Flags (British Method). 

The person intending to semaphore will hoist the International 
Code flag J, " I am going to semaphore to yon," and set his 
Semaphore at the Alphabetical Signal {see plate I.), with the 
indicator out, and wait until the ship to which the Semaphore 
Signal is to be made hoists her Answering Pennant " close up." 
Then he will proceed with the communication by spelling, 
making a momentary pause between each sign or letter ; the 
arms are to be dropped between each word or group, the 
indicator only remaining out. 

Should the Answering Pennant be dipped by the person 
taking in the signal, the last two words are to be repeated until 
the Answering Pennant is again hoisted " close up." When in 
the middle of a spelling Signal Numerals have to be made, the 
Semaphore is to be put at the Numeral Sign {see plates I. or II.), 
and the number then made. When the Numeral Signal is 
finished, the Alphabetical Sign is to be made, and the com- 
munication by spelling proceeded with. 

How to Answer and take in Semaphore Signals. 

When the letter J is hoisted, indicating that a signal is to be 
made by Semaphore, the Receiver should hoist the Answering 
Pennant at the "dip " ; when the Receiver is ready to take in 
the message the Answering Pennant should be hoisted "close 



120 



up." It is to be dipped when a word is lost, and the person 
making the signal is then to repeat the two last words until the 
Answering Pennant is hoisted again " close up." 

N.B. — When possible, two persons should be employed to 
take in a signal ; one to read off the message and the other to 
write down the message and be in readiness to dip the Answering 
Pennant. 



Indicator. 



In answering by the Semaphore the arm in 
position (1) represents the Answering Pen- 
nant at the dip. 



Indicator. 



And in position (3) the Answering Pennant 
close up. 



Semaphoring by Hand Flags. 

British Method. — The British method of Semaphoring by 
flags held in the hand which is shown {see Plate II.) is exactly 
the same as the British Moveable Semaphore system, which has 
just been explained, the positions of the apparatus which denote 
the letters, numbers, and special signs being, it will be seen, 
identical in each case, the only difference being in the apparatus 
employed. 



121 



Plate I. 



SEMAPHORE SIGNS. 



A 



GOVERNING SIGNS 



Preparative 
iv/lert^/os^d 

denotes 
IfrefimsA 



Alfihadeltcal 



Y X 



S/umpral 



/innuL 

or 
negative 



Signs 



A 



\ 



Hp/iaiiei/cal 
>/f/?//tca//oa 



ABCDEFGHI 



Numerical 
\igflif/ca//on 



/ 2 3 4-5 6 7 8 9 



Signs 



A 



4 4 s 



(Ip/tadeOcal 
tym//cation 



J K L M N O P Q R 



Numerical 
Unification 



O 



Signs 



i y k f & v 



J/ptMietjcal 
iigniftcaticn 



U 



W X 



Me J/ a numeral signal is to be followed dy wcrds/Ae end of MS 
numerical .signification o/l/ie signs.is shown dylne/HpAabeltca/sro'n deuig 
macfejncticai'ingt/ial spelling ts apa/n to commence. 



o06 Wt.P 2562 12/08 D&S 33 346l3r 



122 



Plate II. 

Method of Semaphoring by Hand Flags. 



SIGN 



ALPHABETICAL 
NUMERICAL 



SIGN 



ALPHABETICAL 
NUMERICAL 



SIGN 



ALPHABETICAL 
NUMERICAL 



SIGN 



ALPHABETICAL 




I 




9 



WE 







B 




6 




Or 






O 




O 



123 




ALPHABETICAL. NUMERICAL. ANNUL. 



124 



INSTRUCTIONS FOR THE USE OF FLASHING 
OR SOUND SIGNALS. 

h 

With flashing signals the lamp must always be turned towards 
the person addressed. 

2. 

To attract attention a series of rapid short flashes or sounds 
should be made and continued until the person addressed answers 
by showing a steady light. 

3. 

The Sender should then commence the message, the Receiver 
continuing to show a steady light until the message is finished. 

4. 

Should the Receiver lose a word or fail to understand he 
should at once shut off" the steady light. 

The Sender should then repeat the two last words, until the 
steady light is again shown. 

5. 

When the Sender has finished the message the " stop " sign 
should be made. 

6. 

The Receiver, at the end of the message, should make the 
answering signal, letter N (or RD may be used). 

If, however, it is supposed that the person addressed cannot 
reply, the signal may be made after a moderate pause, or, under 
certain circumstances, the communication may be made without 
preparatory signs. 

All numerals, whether representing time, distance, numbers, 
&c, are to be spelt in full. 



125 



Plate III. 
THE MORSE CODE OF SIGNALS. 



MORSE SIGNAL CHARACTERS. 



aam indicates a Eating* flash of about 3 seconds duration. 
■ ,, a Short ,, ,, 1 seond „ 

Interval between each flash or sound, ... ... 1 second. 

,, ,, ,, letter, ... ... ... 3 seconds. 

„ „ „ word or group, 6 „ 



Preparative Signal to attract attention, 
Answering Sig., or, I understand, «e« * 



etc. 
etc. 



SIGNS. 

Break =» » a ■ Repeat » ■ — rmmra ■ ■ Annul ■ »■= ™™ ■ ™" 
Erase b « « ■ ™ * etc. Stop Sign ■ » ■ ■ ■ ■ Answer ■ 

For '' Repeat " Signals, see page 553, International Code. 
The Xaetters are indicated as follows : — 



A ... 

H ... 

C ... 

X> ... 

33 ... 

F ... 

G ... 

H ... 

I ... 

J ... 

K. ... 

X. ... 

m ... 



N 
O 
P 

Q 

s 

T 
U 
V 

w 

X 
Y 

z 



When a vessel is in tow, the following signals made by flashes of light 
may be used between her and the tug or towing vessel : — ■ 

Steer more to Starboard, ... ... ... a 

Steer more to port, ... ... ... ... «a«s 

Cast off hawsers, ... ... ... ... ■ ■ ■ ■ 



SPECIAL SIGNALS. 

You are standing into danger, ... ... ... ■ ■ 

I want assistance ; remain by me, ... ... ... aaaaia 

Your lights are out (or, want trimming), ... ■ ™» mmm m 

The way is off my ship ; you may feel your way ) u 

past me, ... ... ... ... ... ... j 

Stop, or, Heave-to ; I have something important 1 m 

to communicate, j 

Am disabled ; communicate with me, ... ... ■» ■ «™ ■ 

37273 K 



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